[−][src]Struct rapier2d::geometry::Collider
A geometric entity that can be attached to a body so it can be affected by contacts and proximity queries.
To build a new collider, use the ColliderBuilder
structure.
Fields
friction: f32
The friction coefficient of this collider.
restitution: f32
The restitution coefficient of this collider.
Implementations
impl Collider
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pub fn parent(&self) -> RigidBodyHandle
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The rigid body this collider is attached to.
pub fn is_sensor(&self) -> bool
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Is this collider a sensor?
pub fn delta(&self) -> &Isometry<f32>
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use .position_wrt_parent()
instead.
The position of this collider expressed in the local-space of the rigid-body it is attached to.
pub fn position(&self) -> &Isometry<f32>
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The world-space position of this collider.
pub fn position_wrt_parent(&self) -> &Isometry<f32>
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The position of this collider wrt the body it is attached to.
pub fn density(&self) -> f32
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The density of this collider.
pub fn shape(&self) -> &Shape
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The geometric shape of this collider.
pub fn compute_aabb(&self) -> AABB<f32>
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Compute the axis-aligned bounding box of this collider.
pub fn mass_properties(&self) -> MassProperties
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Compute the local-space mass properties of this collider.
Trait Implementations
impl Clone for Collider
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fn clone(&self) -> Self
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
Auto Trait Implementations
impl RefUnwindSafe for Collider
impl Send for Collider
impl Sync for Collider
impl Unpin for Collider
impl UnwindSafe for Collider
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn is_in_subset(&self) -> bool
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fn to_subset_unchecked(&self) -> SS
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fn from_subset(element: &SS) -> SP
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,