pub struct RenderInstanceKey(/* private fields */);Trait Implementations§
Source§impl Clone for RenderInstanceKey
impl Clone for RenderInstanceKey
Source§fn clone(&self) -> RenderInstanceKey
fn clone(&self) -> RenderInstanceKey
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RenderInstanceKey
impl Debug for RenderInstanceKey
Source§impl Default for RenderInstanceKey
impl Default for RenderInstanceKey
Source§fn default() -> RenderInstanceKey
fn default() -> RenderInstanceKey
Returns the “default value” for a type. Read more
Source§impl From<KeyData> for RenderInstanceKey
impl From<KeyData> for RenderInstanceKey
Source§impl Hash for RenderInstanceKey
impl Hash for RenderInstanceKey
Source§impl Key for RenderInstanceKey
impl Key for RenderInstanceKey
Source§fn null() -> Self
fn null() -> Self
Creates a new key that is always invalid and distinct from any non-null
key. A null key can only be created through this method (or default
initialization of keys made with
new_key_type!, which calls this
method). Read moreSource§impl Ord for RenderInstanceKey
impl Ord for RenderInstanceKey
Source§fn cmp(&self, other: &RenderInstanceKey) -> Ordering
fn cmp(&self, other: &RenderInstanceKey) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for RenderInstanceKey
impl PartialEq for RenderInstanceKey
Source§impl PartialOrd for RenderInstanceKey
impl PartialOrd for RenderInstanceKey
impl Copy for RenderInstanceKey
impl Eq for RenderInstanceKey
impl StructuralPartialEq for RenderInstanceKey
Auto Trait Implementations§
impl Freeze for RenderInstanceKey
impl RefUnwindSafe for RenderInstanceKey
impl Send for RenderInstanceKey
impl Sync for RenderInstanceKey
impl Unpin for RenderInstanceKey
impl UnsafeUnpin for RenderInstanceKey
impl UnwindSafe for RenderInstanceKey
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().Source§impl<T> StaticAnim for Twhere
T: StaticAnimRequirement + 'static,
impl<T> StaticAnim for Twhere
T: StaticAnimRequirement + 'static,
Source§fn show(&self) -> AnimationCell<T>
fn show(&self) -> AnimationCell<T>
Show the item
Source§fn hide(&self) -> AnimationCell<T>
fn hide(&self) -> AnimationCell<T>
Hide the item