Crate random_number
source ·Expand description
Random Number
Generate random numbers quickly.
The random!
Marco
use random_number::random;
let n: u8 = random!();
println!("{}", n); // 0 ~ 255
let n: f64 = random!();
println!("{}", n); // 0.0 ~ 1.0
let n: u8 = random!(..=10);
println!("{}", n); // 0 ~ 10
let n: u8 = random!(..=9);
println!("{}", n); // 0 ~ 9
let n: u8 = random!(10..);
println!("{}", n); // 10 ~ 255
let n: i8 = random!(-2..=12);
println!("{}", n); // -2 ~ 12
let n: u8 = random!(12, 20);
println!("{}", n); // 12 ~ 20
let n: u8 = random!(20, 12);
println!("{}", n); // 12 ~ 20
The random number generator can be reused by adding it to the random!
macro as the last argument.
use random_number::random;
let mut rng = random_number::rand::thread_rng();
let n: u8 = random!(rng);
println!("{}", n); // 0 ~ 255
let n: u8 = random!(..=10, rng);
println!("{}", n); // 0 ~ 10
let n: u8 = random!(20, 12, rng);
println!("{}", n); // 12 ~ 20
The random_ranged
Function
If the range is not literal, for example, a variable, var_range
, storing an instance that implements the RangeBounds
trait, the var_range
variable cannot be used in the random!
macro.
ⓘ
let var_range = 1..=10;
let n: u8 = random_number::random!(var_range); // compile error
In this case, use the random_ranged
function instead.
let var_range = 1..=10;
let n: u8 = random_number::random_ranged(var_range);
println!("{}", n); // 1 ~ 10
The random_fill!
Marco
The random_fill!
marco can be used to fill a slice with random numbers. The usage is like the random!
macro. Just add a slice as the first argument when using the random_fill!
macro.
let mut a = [0i8; 32];
random_number::random_fill!(a, -2..=12);
println!("{:?}", a);
The random_fill_ranged
Function
let var_range = 1..=10;
let mut a = [0u8; 32];
random_number::random_fill_ranged(&mut a, var_range);
println!("{:?}", a);
Re-exports
pub extern crate rand;
Macros
Generate a random number.
Generate random numbers.
Traits
The random range of different types.
Functions
Generate a random value in the range of the output type with a new lazily-initialized thread-local random number generator.
Generate a random value in the range [
min
, Bounded::max_value()
] with a new lazily-initialized thread-local random number generator.Generate a random value in the range [
min
, X::max_value()
] with an existing random number generator.Generate a random value in the range [
X::min_value()
, max_inclusive
] with a new lazily-initialized thread-local random number generator.Generate a random value in the range [
X::min_value()
, max_exclusive
) with a new lazily-initialized thread-local random number generator.Generate a random value in the range [
X::min_value()
, max_exclusive
) with an existing random number generator.Generate a random value in the range [
X::min_value()
, max_inclusive
] with an existing random number generator.Generate a random value in the range [
min
, max_exclusive
) with a new lazily-initialized thread-local random number generator.Generate a random value in the range [
min
, max_exclusive
) with an existing random number generator.Generate random values in the range of the output type with a new lazily-initialized thread-local random number generator.
Generate random values in the range [
min
, Bounded::max_value()
] with a new lazily-initialized thread-local random number generator.Generate random values in the range [
min
, X::max_value()
] with an existing random number generator.Generate random values in the range [
X::min_value()
, max_inclusive
] with a new lazily-initialized thread-local random number generator.Generate random values in the range [
X::min_value()
, max_exclusive
) with a new lazily-initialized thread-local random number generator.Generate random values in the range [
X::min_value()
, max_exclusive
) with an existing random number generator.Generate random values in the range [
X::min_value()
, max_inclusive
] with an existing random number generator.Generate random values in the range [
min
, max_exclusive
) with a new lazily-initialized thread-local random number generator.Generate random values in the range [
min
, max_exclusive
) with an existing random number generator.Generate random values in the range [
min
, max_inclusive
] with a new lazily-initialized thread-local random number generator.Generate random values in the range [
a
, b
] or [b
, a
] with a new lazily-initialized thread-local random number generator.Generate random values in the range [
a
, b
] or [b
, a
] with an existing random number generator.Generate random values in the range [
min
, max_inclusive
] with an existing random number generator.Generate random values in a specific range with a new lazily-initialized thread-local random number generator.
Generate random values in a specific range with an existing random number generator.
Generate random values in the range of the output type with an existing random number generator.
Generate a random value in the range [
min
, max_inclusive
] with a new lazily-initialized thread-local random number generator.Generate a random value in the range [
a
, b
] or [b
, a
] with a new lazily-initialized thread-local random number generator.Generate a random value in the range [
a
, b
] or [b
, a
] with an existing random number generator.Generate a random value in the range [
min
, max_inclusive
] with an existing random number generator.Generate a random value in a specific range with a new lazily-initialized thread-local random number generator.
Generate a random value in a specific range with an existing random number generator.
Generate a random value in the range of the output type with an existing random number generator.