Struct rand::os::OsRng [] [src]

pub struct OsRng(_);

A random number generator that retrieves randomness straight from the operating system. Platform sources:

  • Unix-like systems (Linux, Android, Mac OSX): read directly from /dev/urandom, or from getrandom(2) system call if available.
  • OpenBSD: calls getentropy(2)
  • FreeBSD: uses the kern.arandom sysctl(2) mib
  • Windows: calls RtlGenRandom, exported from advapi32.dll as SystemFunction036.
  • iOS: calls SecRandomCopyBytes as /dev/(u)random is sandboxed.
  • PNaCl: calls into the nacl-irt-random-0.1 IRT interface.

This usually does not block. On some systems (e.g. FreeBSD, OpenBSD, Max OS X, and modern Linux) this may block very early in the init process, if the CSPRNG has not been seeded yet.[1]

[1] See https://www.python.org/dev/peps/pep-0524/ for a more in-depth discussion.

Methods

impl OsRng
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Create a new OsRng.

Trait Implementations

impl Rng for OsRng
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Return the next random u32. Read more

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Return the next random u64. Read more

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Fill dest with random data. Read more

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Return the next random f32 selected from the half-open interval [0, 1). Read more

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Return the next random f64 selected from the half-open interval [0, 1). Read more

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Return a random value of a Rand type. Read more

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Return an iterator that will yield an infinite number of randomly generated items. Read more

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Generate a random value in the range [low, high). Read more

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Return a bool with a 1 in n chance of true Read more

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Return an iterator of random characters from the set A-Z,a-z,0-9. Read more

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Return a random element from values. Read more

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Return a mutable pointer to a random element from values. Read more

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Shuffle a mutable slice in place. Read more

impl Debug for OsRng
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Formats the value using the given formatter.