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WebSocketRelayService

Struct WebSocketRelayService 

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pub struct WebSocketRelayService<S = MirrorService> { /* private fields */ }
Expand description

A utility that can be used by MITM services such as transparent proxies, in order to relay WebSocket messages.

By default they get mirrored but the logic is fully up to you.

This service accepts both a raw BridgeIo and an established WebSocketBridge. Direct raw-I/O use remains convenient and backwards compatible. To install message-level layers, wrap this service in those layers and then place WebSocketRelayIoService around the result.

§KISS

This service is for simple DPI purposes.

Ping and pong are handled locally on each of the two independent WebSocket connections and are not exposed to middleware. A ping is acknowledged on its source connection and also produces an unsolicited pong heartbeat on the opposite connection, so activity on one leg keeps both legs alive without coupling their ping round trips. Other pongs are not forwarded. An incoming close starts coordinated shutdown; data received while closing is discarded rather than passed to middleware.

Middleware is processed independently per direction. Its future can be cancelled when either peer starts closing, so it must be cancel-safe. A failure to send middleware-produced data terminates the relay.

Use WebSocketRelayEventService when middleware also needs to observe control messages. Fork or create your own relay service for lower-level purposes such as preserving raw frame boundaries.

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impl<S> WebSocketRelayService<S>

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pub fn new(middleware: S) -> Self

Create a new WebSocketRelayService

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pub fn with_close_handshake_timeout(self, timeout: Duration) -> Self

Set how long the relay waits for both peers to finish a coordinated close handshake before dropping the connections.

The default is five seconds. Both connections and their relay state remain alive until the handshake finishes or this timeout expires.

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pub fn set_close_handshake_timeout(&mut self, timeout: Duration) -> &mut Self

Set how long the relay waits for both peers to finish a coordinated close handshake before dropping the connections.

The default is five seconds. Both connections and their relay state remain alive until the handshake finishes or this timeout expires.

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impl<S: Clone> Clone for WebSocketRelayService<S>

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fn clone(&self) -> WebSocketRelayService<S>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S: Debug> Debug for WebSocketRelayService<S>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S, Ingress, Egress> Service<BridgeIo<Ingress, Egress>> for WebSocketRelayService<S>
where S: Service<WebSocketRelayInput, Output: Into<WebSocketRelayOutput>, Error: Into<BoxError>>, Ingress: Io + Unpin + ExtensionsRef, Egress: Io + Unpin + ExtensionsRef,

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type Output = ()

The type of the output returned by the service.
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type Error = Infallible

The type of error returned by the service.
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async fn serve( &self, bridge: BridgeIo<Ingress, Egress>, ) -> Result<Self::Output, Self::Error>

Serve an output or an error for the given input
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fn boxed(self) -> BoxService<Input, Self::Output, Self::Error>

Box this service to allow for dynamic dispatch.
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impl<S, Ingress, Egress> Service<WebSocketBridge<Ingress, Egress>> for WebSocketRelayService<S>
where S: Service<WebSocketRelayInput, Output: Into<WebSocketRelayOutput>, Error: Into<BoxError>>, Ingress: WebSocketIo, Egress: WebSocketIo,

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type Output = ()

The type of the output returned by the service.
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type Error = Infallible

The type of error returned by the service.
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async fn serve( &self, __arg1: WebSocketBridge<Ingress, Egress>, ) -> Result<Self::Output, Self::Error>

Serve an output or an error for the given input
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fn boxed(self) -> BoxService<Input, Self::Output, Self::Error>

Box this service to allow for dynamic dispatch.

Auto Trait Implementations§

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impl<S> Freeze for WebSocketRelayService<S>
where S: Freeze,

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impl<S> RefUnwindSafe for WebSocketRelayService<S>
where S: RefUnwindSafe,

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impl<S> Send for WebSocketRelayService<S>
where S: Send,

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impl<S> Sync for WebSocketRelayService<S>
where S: Sync,

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impl<S> Unpin for WebSocketRelayService<S>
where S: Unpin,

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impl<S> UnsafeUnpin for WebSocketRelayService<S>
where S: UnsafeUnpin,

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impl<S> UnwindSafe for WebSocketRelayService<S>
where S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<S, Input, Connection> ConnectorService<Input> for S
where S: Service<Input, Output = EstablishedClientConnection<Connection, Input>>, <S as Service<Input>>::Error: Into<ConnectionError>, Connection: Send + ExtensionsRef,

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type Connection = Connection

Connection returned by the ConnectorService
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fn connect( &self, input: Input, ) -> impl Future<Output = Result<EstablishedClientConnection<<S as ConnectorService<Input>>::Connection, Input>, ConnectionError>> + Send

Establish a connection, which often involves some kind of handshake, or connection revival. Read more
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fn from(t: T) -> T

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