pub enum PipelineEvent {
Show 14 variants
Lifecycle(LifecycleEvent),
Planning(PlanningEvent),
Development(DevelopmentEvent),
Review(ReviewEvent),
PromptInput(PromptInputEvent),
Agent(AgentEvent),
Rebase(RebaseEvent),
Commit(CommitEvent),
AwaitingDevFix(AwaitingDevFixEvent),
ContextCleaned,
CheckpointSaved {
trigger: CheckpointTrigger,
},
FinalizingStarted,
PromptPermissionsRestored,
LoopRecoveryTriggered {
detected_loop: String,
loop_count: u32,
},
}Expand description
Pipeline events representing all state transitions.
Events are organized into logical categories for type-safe routing to category-specific reducers. Each category has a dedicated inner enum.
§Event Categories
Lifecycle- Pipeline start/stop/resumePlanning- Plan generation eventsDevelopment- Development iteration and continuation eventsReview- Review pass and fix attempt eventsAgent- Agent invocation and chain management eventsRebase- Git rebase operation eventsCommit- Commit generation events- Miscellaneous events (context cleanup, checkpoints, finalization)
§Example
// Type-safe event construction
let event = PipelineEvent::Agent(AgentEvent::InvocationStarted {
role: AgentRole::Developer,
agent: "claude".to_string(),
model: Some("opus".to_string()),
});
// Pattern matching routes to category handlers
match event {
PipelineEvent::Agent(agent_event) => reduce_agent_event(state, agent_event),
// ...
}§⚠️ FROZEN - DO NOT ADD VARIANTS ⚠️
This enum is FROZEN. Adding new top-level variants is PROHIBITED.
§Why is this frozen?
PipelineEvent provides category-based event routing to the reducer. The existing
categories (Lifecycle, Planning, Development, Review, etc.) cover all pipeline phases.
Adding new top-level variants would indicate a missing architectural abstraction or
an attempt to bypass phase-specific event handling.
§What to do instead
-
Express events through existing categories - Use the category enums:
PlanningEventfor planning phase observationsDevelopmentEventfor development phase observationsReviewEventfor review phase observationsCommitEventfor commit generation observationsAgentEventfor agent invocation observationsRebaseEventfor rebase state machine transitions
-
Return errors for unrecoverable failures - Don’t create events for conditions that should terminate the pipeline. Return
Errfrom the effect handler instead. -
Extend category enums if needed - If you truly need a new event within an existing phase, add it to that phase’s category enum (e.g., add a new variant to
ReviewEventrather than creating a new top-level category).
§Enforcement
The freeze policy is enforced by the pipeline_event_is_frozen test in this module,
which will fail to compile if new variants are added. This is intentional.
See LifecycleEvent documentation for additional context on the freeze policy rationale.
Variants§
Lifecycle(LifecycleEvent)
Pipeline lifecycle events (start, stop, resume).
Planning(PlanningEvent)
Planning phase events.
Development(DevelopmentEvent)
Development phase events.
Review(ReviewEvent)
Review phase events.
PromptInput(PromptInputEvent)
Prompt input materialization events.
Agent(AgentEvent)
Agent invocation and chain events.
Rebase(RebaseEvent)
Rebase operation events.
Commit(CommitEvent)
Commit generation events.
AwaitingDevFix(AwaitingDevFixEvent)
AwaitingDevFix phase events.
ContextCleaned
Context cleanup completed.
CheckpointSaved
Checkpoint saved.
Fields
trigger: CheckpointTriggerWhat triggered the checkpoint save.
FinalizingStarted
Finalization phase started.
PromptPermissionsRestored
PROMPT.md permissions restored.
LoopRecoveryTriggered
Loop recovery triggered (tight loop detected and broken).
Implementations§
§impl PipelineEvent
impl PipelineEvent
pub fn pipeline_started() -> Self
pub fn pipeline_started() -> Self
Create a PipelineStarted event.
pub fn pipeline_resumed(from_checkpoint: bool) -> Self
pub fn pipeline_resumed(from_checkpoint: bool) -> Self
Create a PipelineResumed event.
pub fn pipeline_completed() -> Self
pub fn pipeline_completed() -> Self
Create a PipelineCompleted event.
pub fn planning_phase_started() -> Self
pub fn planning_phase_started() -> Self
Create a PlanningPhaseStarted event.
pub fn planning_phase_completed() -> Self
pub fn planning_phase_completed() -> Self
Create a PlanningPhaseCompleted event.
pub fn planning_prompt_prepared(iteration: u32) -> Self
pub fn planning_prompt_prepared(iteration: u32) -> Self
Create a PlanningPromptPrepared event.
pub fn planning_agent_invoked(iteration: u32) -> Self
pub fn planning_agent_invoked(iteration: u32) -> Self
Create a PlanningAgentInvoked event.
pub fn planning_xml_cleaned(iteration: u32) -> Self
pub fn planning_xml_cleaned(iteration: u32) -> Self
Create a PlanningXmlCleaned event.
pub fn planning_xml_extracted(iteration: u32) -> Self
pub fn planning_xml_extracted(iteration: u32) -> Self
Create a PlanningXmlExtracted event.
pub fn planning_xml_missing(iteration: u32, attempt: u32) -> Self
pub fn planning_xml_missing(iteration: u32, attempt: u32) -> Self
Create a PlanningXmlMissing event.
pub fn planning_xml_validated(
iteration: u32,
valid: bool,
markdown: Option<String>,
) -> Self
pub fn planning_xml_validated( iteration: u32, valid: bool, markdown: Option<String>, ) -> Self
Create a PlanningXmlValidated event.
pub fn planning_markdown_written(iteration: u32) -> Self
pub fn planning_markdown_written(iteration: u32) -> Self
Create a PlanningMarkdownWritten event.
pub fn planning_xml_archived(iteration: u32) -> Self
pub fn planning_xml_archived(iteration: u32) -> Self
Create a PlanningXmlArchived event.
pub fn plan_generation_completed(iteration: u32, valid: bool) -> Self
pub fn plan_generation_completed(iteration: u32, valid: bool) -> Self
Create a PlanGenerationCompleted event.
pub fn planning_output_validation_failed(iteration: u32, attempt: u32) -> Self
pub fn planning_output_validation_failed(iteration: u32, attempt: u32) -> Self
Create a PlanningOutputValidationFailed event.
§impl PipelineEvent
impl PipelineEvent
pub fn prompt_input_oversize_detected( phase: PipelinePhase, kind: PromptInputKind, content_id_sha256: String, size_bytes: u64, limit_bytes: u64, policy: String, ) -> Self
pub fn planning_inputs_materialized( iteration: u32, prompt: MaterializedPromptInput, ) -> Self
pub fn development_inputs_materialized( iteration: u32, prompt: MaterializedPromptInput, plan: MaterializedPromptInput, ) -> Self
pub fn review_inputs_materialized( pass: u32, plan: MaterializedPromptInput, diff: MaterializedPromptInput, ) -> Self
pub fn commit_inputs_materialized( attempt: u32, diff: MaterializedPromptInput, ) -> Self
pub fn xsd_retry_last_output_materialized( phase: PipelinePhase, scope_id: u32, last_output: MaterializedPromptInput, ) -> Self
§impl PipelineEvent
impl PipelineEvent
pub fn development_phase_started() -> Self
pub fn development_phase_started() -> Self
Create a DevelopmentPhaseStarted event.
pub fn development_iteration_started(iteration: u32) -> Self
pub fn development_iteration_started(iteration: u32) -> Self
Create a DevelopmentIterationStarted event.
pub fn development_context_prepared(iteration: u32) -> Self
pub fn development_context_prepared(iteration: u32) -> Self
Create a DevelopmentContextPrepared event.
pub fn development_prompt_prepared(iteration: u32) -> Self
pub fn development_prompt_prepared(iteration: u32) -> Self
Create a DevelopmentPromptPrepared event.
pub fn development_agent_invoked(iteration: u32) -> Self
pub fn development_agent_invoked(iteration: u32) -> Self
Create a DevelopmentAgentInvoked event.
pub fn development_xml_extracted(iteration: u32) -> Self
pub fn development_xml_extracted(iteration: u32) -> Self
Create a DevelopmentXmlExtracted event.
pub fn development_xml_cleaned(iteration: u32) -> Self
pub fn development_xml_cleaned(iteration: u32) -> Self
Create a DevelopmentXmlCleaned event.
pub fn development_xml_missing(iteration: u32, attempt: u32) -> Self
pub fn development_xml_missing(iteration: u32, attempt: u32) -> Self
Create a DevelopmentXmlMissing event.
pub fn development_xml_validated(
iteration: u32,
status: DevelopmentStatus,
summary: String,
files_changed: Option<Vec<String>>,
next_steps: Option<String>,
) -> Self
pub fn development_xml_validated( iteration: u32, status: DevelopmentStatus, summary: String, files_changed: Option<Vec<String>>, next_steps: Option<String>, ) -> Self
Create a DevelopmentXmlValidated event.
pub fn development_outcome_applied(iteration: u32) -> Self
pub fn development_outcome_applied(iteration: u32) -> Self
Create a DevelopmentOutcomeApplied event.
pub fn development_xml_archived(iteration: u32) -> Self
pub fn development_xml_archived(iteration: u32) -> Self
Create a DevelopmentXmlArchived event.
pub fn development_iteration_completed(
iteration: u32,
output_valid: bool,
) -> Self
pub fn development_iteration_completed( iteration: u32, output_valid: bool, ) -> Self
Create a DevelopmentIterationCompleted event.
pub fn development_phase_completed() -> Self
pub fn development_phase_completed() -> Self
Create a DevelopmentPhaseCompleted event.
pub fn development_iteration_continuation_triggered(
iteration: u32,
status: DevelopmentStatus,
summary: String,
files_changed: Option<Vec<String>>,
next_steps: Option<String>,
) -> Self
pub fn development_iteration_continuation_triggered( iteration: u32, status: DevelopmentStatus, summary: String, files_changed: Option<Vec<String>>, next_steps: Option<String>, ) -> Self
Create a DevelopmentIterationContinuationTriggered event.
pub fn development_iteration_continuation_succeeded(
iteration: u32,
total_continuation_attempts: u32,
) -> Self
pub fn development_iteration_continuation_succeeded( iteration: u32, total_continuation_attempts: u32, ) -> Self
Create a DevelopmentIterationContinuationSucceeded event.
pub fn development_output_validation_failed(
iteration: u32,
attempt: u32,
) -> Self
pub fn development_output_validation_failed( iteration: u32, attempt: u32, ) -> Self
Create a DevelopmentOutputValidationFailed event.
pub fn development_continuation_budget_exhausted(
iteration: u32,
total_attempts: u32,
last_status: DevelopmentStatus,
) -> Self
pub fn development_continuation_budget_exhausted( iteration: u32, total_attempts: u32, last_status: DevelopmentStatus, ) -> Self
Create a DevelopmentContinuationBudgetExhausted event.
pub fn development_continuation_context_written(
iteration: u32,
attempt: u32,
) -> Self
pub fn development_continuation_context_written( iteration: u32, attempt: u32, ) -> Self
Create a DevelopmentContinuationContextWritten event.
pub fn development_continuation_context_cleaned() -> Self
pub fn development_continuation_context_cleaned() -> Self
Create a DevelopmentContinuationContextCleaned event.
§impl PipelineEvent
impl PipelineEvent
pub fn review_phase_started() -> Self
pub fn review_phase_started() -> Self
Create a ReviewPhaseStarted event.
pub fn review_pass_started(pass: u32) -> Self
pub fn review_pass_started(pass: u32) -> Self
Create a ReviewPassStarted event.
pub fn review_context_prepared(pass: u32) -> Self
pub fn review_context_prepared(pass: u32) -> Self
Create a ReviewContextPrepared event.
pub fn review_prompt_prepared(pass: u32) -> Self
pub fn review_prompt_prepared(pass: u32) -> Self
Create a ReviewPromptPrepared event.
pub fn review_agent_invoked(pass: u32) -> Self
pub fn review_agent_invoked(pass: u32) -> Self
Create a ReviewAgentInvoked event.
pub fn review_issues_xml_extracted(pass: u32) -> Self
pub fn review_issues_xml_extracted(pass: u32) -> Self
Create a ReviewIssuesXmlExtracted event.
pub fn review_issues_xml_cleaned(pass: u32) -> Self
pub fn review_issues_xml_cleaned(pass: u32) -> Self
Create a ReviewIssuesXmlCleaned event.
pub fn review_issues_xml_missing(
pass: u32,
attempt: u32,
error_detail: Option<String>,
) -> Self
pub fn review_issues_xml_missing( pass: u32, attempt: u32, error_detail: Option<String>, ) -> Self
Create a ReviewIssuesXmlMissing event.
pub fn review_issues_xml_validated(
pass: u32,
issues_found: bool,
clean_no_issues: bool,
issues: Vec<String>,
no_issues_found: Option<String>,
) -> Self
pub fn review_issues_xml_validated( pass: u32, issues_found: bool, clean_no_issues: bool, issues: Vec<String>, no_issues_found: Option<String>, ) -> Self
Create a ReviewIssuesXmlValidated event.
pub fn review_issues_markdown_written(pass: u32) -> Self
pub fn review_issue_snippets_extracted(pass: u32) -> Self
pub fn review_issues_xml_archived(pass: u32) -> Self
pub fn fix_prompt_prepared(pass: u32) -> Self
pub fn fix_agent_invoked(pass: u32) -> Self
pub fn fix_result_xml_extracted(pass: u32) -> Self
pub fn fix_result_xml_missing( pass: u32, attempt: u32, error_detail: Option<String>, ) -> Self
pub fn fix_result_xml_validated( pass: u32, status: FixStatus, summary: Option<String>, ) -> Self
pub fn fix_result_xml_cleaned(pass: u32) -> Self
pub fn fix_outcome_applied(pass: u32) -> Self
pub fn fix_result_xml_archived(pass: u32) -> Self
pub fn review_completed(pass: u32, issues_found: bool) -> Self
pub fn review_completed(pass: u32, issues_found: bool) -> Self
Create a ReviewCompleted event.
pub fn fix_attempt_started(pass: u32) -> Self
pub fn fix_attempt_started(pass: u32) -> Self
Create a FixAttemptStarted event.
pub fn fix_attempt_completed(pass: u32, changes_made: bool) -> Self
pub fn fix_attempt_completed(pass: u32, changes_made: bool) -> Self
Create a FixAttemptCompleted event.
pub fn review_phase_completed(early_exit: bool) -> Self
pub fn review_phase_completed(early_exit: bool) -> Self
Create a ReviewPhaseCompleted event.
pub fn review_pass_completed_clean(pass: u32) -> Self
pub fn review_pass_completed_clean(pass: u32) -> Self
Create a ReviewPassCompletedClean event.
pub fn review_output_validation_failed(
pass: u32,
attempt: u32,
error_detail: Option<String>,
) -> Self
pub fn review_output_validation_failed( pass: u32, attempt: u32, error_detail: Option<String>, ) -> Self
Create a ReviewOutputValidationFailed event.
pub fn fix_continuation_triggered(
pass: u32,
status: FixStatus,
summary: Option<String>,
) -> Self
pub fn fix_continuation_triggered( pass: u32, status: FixStatus, summary: Option<String>, ) -> Self
Create a FixContinuationTriggered event.
pub fn fix_continuation_succeeded(pass: u32, total_attempts: u32) -> Self
pub fn fix_continuation_succeeded(pass: u32, total_attempts: u32) -> Self
Create a FixContinuationSucceeded event.
pub fn fix_continuation_budget_exhausted(
pass: u32,
total_attempts: u32,
last_status: FixStatus,
) -> Self
pub fn fix_continuation_budget_exhausted( pass: u32, total_attempts: u32, last_status: FixStatus, ) -> Self
Create a FixContinuationBudgetExhausted event.
pub fn fix_output_validation_failed(
pass: u32,
attempt: u32,
error_detail: Option<String>,
) -> Self
pub fn fix_output_validation_failed( pass: u32, attempt: u32, error_detail: Option<String>, ) -> Self
Create a FixOutputValidationFailed event.
§impl PipelineEvent
impl PipelineEvent
pub fn agent_invocation_started(
role: AgentRole,
agent: String,
model: Option<String>,
) -> Self
pub fn agent_invocation_started( role: AgentRole, agent: String, model: Option<String>, ) -> Self
Create an AgentInvocationStarted event.
pub fn agent_invocation_succeeded(role: AgentRole, agent: String) -> Self
pub fn agent_invocation_succeeded(role: AgentRole, agent: String) -> Self
Create an AgentInvocationSucceeded event.
pub fn agent_invocation_failed(
role: AgentRole,
agent: String,
exit_code: i32,
error_kind: AgentErrorKind,
retriable: bool,
) -> Self
pub fn agent_invocation_failed( role: AgentRole, agent: String, exit_code: i32, error_kind: AgentErrorKind, retriable: bool, ) -> Self
Create an AgentInvocationFailed event.
pub fn agent_fallback_triggered(
role: AgentRole,
from_agent: String,
to_agent: String,
) -> Self
pub fn agent_fallback_triggered( role: AgentRole, from_agent: String, to_agent: String, ) -> Self
Create an AgentFallbackTriggered event.
pub fn agent_model_fallback_triggered(
role: AgentRole,
agent: String,
from_model: String,
to_model: String,
) -> Self
pub fn agent_model_fallback_triggered( role: AgentRole, agent: String, from_model: String, to_model: String, ) -> Self
Create an AgentModelFallbackTriggered event.
pub fn agent_retry_cycle_started(role: AgentRole, cycle: u32) -> Self
pub fn agent_retry_cycle_started(role: AgentRole, cycle: u32) -> Self
Create an AgentRetryCycleStarted event.
pub fn agent_chain_exhausted(role: AgentRole) -> Self
pub fn agent_chain_exhausted(role: AgentRole) -> Self
Create an AgentChainExhausted event.
pub fn agent_chain_initialized(
role: AgentRole,
agents: Vec<String>,
max_cycles: u32,
retry_delay_ms: u64,
backoff_multiplier: f64,
max_backoff_ms: u64,
) -> Self
pub fn agent_chain_initialized( role: AgentRole, agents: Vec<String>, max_cycles: u32, retry_delay_ms: u64, backoff_multiplier: f64, max_backoff_ms: u64, ) -> Self
Create an AgentChainInitialized event.
pub fn agent_rate_limited(
role: AgentRole,
agent: String,
prompt_context: Option<String>,
) -> Self
pub fn agent_rate_limited( role: AgentRole, agent: String, prompt_context: Option<String>, ) -> Self
Create an AgentRateLimited event.
pub fn agent_auth_failed(role: AgentRole, agent: String) -> Self
pub fn agent_auth_failed(role: AgentRole, agent: String) -> Self
Create an AgentAuthFailed event.
pub fn agent_timed_out(role: AgentRole, agent: String) -> Self
pub fn agent_timed_out(role: AgentRole, agent: String) -> Self
Create an AgentTimedOut event.
pub fn agent_session_established(
role: AgentRole,
agent: String,
session_id: String,
) -> Self
pub fn agent_session_established( role: AgentRole, agent: String, session_id: String, ) -> Self
Create an AgentSessionEstablished event.
pub fn agent_xsd_validation_failed(
role: AgentRole,
artifact: ArtifactType,
error: String,
retry_count: u32,
) -> Self
pub fn agent_xsd_validation_failed( role: AgentRole, artifact: ArtifactType, error: String, retry_count: u32, ) -> Self
Create an AgentXsdValidationFailed event.
§impl PipelineEvent
impl PipelineEvent
pub fn rebase_started(phase: RebasePhase, target_branch: String) -> Self
pub fn rebase_started(phase: RebasePhase, target_branch: String) -> Self
Create a RebaseStarted event.
pub fn rebase_conflict_detected(files: Vec<PathBuf>) -> Self
pub fn rebase_conflict_detected(files: Vec<PathBuf>) -> Self
Create a RebaseConflictDetected event.
pub fn rebase_conflict_resolved(files: Vec<PathBuf>) -> Self
pub fn rebase_conflict_resolved(files: Vec<PathBuf>) -> Self
Create a RebaseConflictResolved event.
pub fn rebase_succeeded(phase: RebasePhase, new_head: String) -> Self
pub fn rebase_succeeded(phase: RebasePhase, new_head: String) -> Self
Create a RebaseSucceeded event.
pub fn rebase_failed(phase: RebasePhase, reason: String) -> Self
pub fn rebase_failed(phase: RebasePhase, reason: String) -> Self
Create a RebaseFailed event.
pub fn rebase_aborted(phase: RebasePhase, restored_to: String) -> Self
pub fn rebase_aborted(phase: RebasePhase, restored_to: String) -> Self
Create a RebaseAborted event.
pub fn rebase_skipped(phase: RebasePhase, reason: String) -> Self
pub fn rebase_skipped(phase: RebasePhase, reason: String) -> Self
Create a RebaseSkipped event.
pub fn commit_generation_started() -> Self
pub fn commit_generation_started() -> Self
Create a CommitGenerationStarted event.
pub fn commit_diff_prepared(empty: bool, content_id_sha256: String) -> Self
pub fn commit_diff_prepared(empty: bool, content_id_sha256: String) -> Self
Create a CommitDiffPrepared event.
pub fn commit_diff_failed(error: String) -> Self
pub fn commit_diff_failed(error: String) -> Self
Create a CommitDiffFailed event.
pub fn commit_diff_invalidated(reason: String) -> Self
pub fn commit_prompt_prepared(attempt: u32) -> Self
pub fn commit_prompt_prepared(attempt: u32) -> Self
Create a CommitPromptPrepared event.
pub fn commit_agent_invoked(attempt: u32) -> Self
pub fn commit_agent_invoked(attempt: u32) -> Self
Create a CommitAgentInvoked event.
pub fn commit_xml_extracted(attempt: u32) -> Self
pub fn commit_xml_extracted(attempt: u32) -> Self
Create a CommitXmlExtracted event.
pub fn commit_xml_missing(attempt: u32) -> Self
pub fn commit_xml_missing(attempt: u32) -> Self
Create a CommitXmlMissing event.
pub fn commit_xml_validated(message: String, attempt: u32) -> Self
pub fn commit_xml_validated(message: String, attempt: u32) -> Self
Create a CommitXmlValidated event.
pub fn commit_xml_validation_failed(reason: String, attempt: u32) -> Self
pub fn commit_xml_validation_failed(reason: String, attempt: u32) -> Self
Create a CommitXmlValidationFailed event.
pub fn commit_xml_archived(attempt: u32) -> Self
pub fn commit_xml_archived(attempt: u32) -> Self
Create a CommitXmlArchived event.
pub fn commit_xml_cleaned(attempt: u32) -> Self
pub fn commit_message_generated(message: String, attempt: u32) -> Self
pub fn commit_message_generated(message: String, attempt: u32) -> Self
Create a CommitMessageGenerated event.
pub fn commit_message_validation_failed(reason: String, attempt: u32) -> Self
pub fn commit_message_validation_failed(reason: String, attempt: u32) -> Self
Create a CommitMessageValidationFailed event.
pub fn commit_created(hash: String, message: String) -> Self
pub fn commit_created(hash: String, message: String) -> Self
Create a CommitCreated event.
pub fn commit_generation_failed(reason: String) -> Self
pub fn commit_generation_failed(reason: String) -> Self
Create a CommitGenerationFailed event.
pub fn commit_skipped(reason: String) -> Self
pub fn commit_skipped(reason: String) -> Self
Create a CommitSkipped event.
pub fn context_cleaned() -> Self
pub fn context_cleaned() -> Self
Create a ContextCleaned event.
pub fn checkpoint_saved(trigger: CheckpointTrigger) -> Self
pub fn checkpoint_saved(trigger: CheckpointTrigger) -> Self
Create a CheckpointSaved event.
pub fn finalizing_started() -> Self
pub fn finalizing_started() -> Self
Create a FinalizingStarted event.
pub fn prompt_permissions_restored() -> Self
pub fn prompt_permissions_restored() -> Self
Create a PromptPermissionsRestored event.
Source§impl PipelineEvent
impl PipelineEvent
Sourcepub fn loop_recovery_triggered(detected_loop: String, loop_count: u32) -> Self
pub fn loop_recovery_triggered(detected_loop: String, loop_count: u32) -> Self
Construct a LoopRecoveryTriggered event.
Trait Implementations§
Source§impl Clone for PipelineEvent
impl Clone for PipelineEvent
Source§fn clone(&self) -> PipelineEvent
fn clone(&self) -> PipelineEvent
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for PipelineEvent
impl Debug for PipelineEvent
Source§impl<'de> Deserialize<'de> for PipelineEvent
impl<'de> Deserialize<'de> for PipelineEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Auto Trait Implementations§
impl Freeze for PipelineEvent
impl RefUnwindSafe for PipelineEvent
impl Send for PipelineEvent
impl Sync for PipelineEvent
impl Unpin for PipelineEvent
impl UnwindSafe for PipelineEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more