pub struct AgentChainState {
pub agents: Vec<String>,
pub current_agent_index: usize,
pub models_per_agent: Vec<Vec<String>>,
pub current_model_index: usize,
pub retry_cycle: u32,
pub max_cycles: u32,
pub current_role: AgentRole,
pub rate_limit_continuation_prompt: Option<String>,
}Expand description
Agent fallback chain state (explicit, not loop indices).
Tracks position in the multi-level fallback chain:
- Agent level (primary → fallback1 → fallback2)
- Model level (within each agent, try different models)
- Retry cycle (exhaust all agents, start over with exponential backoff)
Fields§
§agents: Vec<String>§current_agent_index: usize§models_per_agent: Vec<Vec<String>>§current_model_index: usize§retry_cycle: u32§max_cycles: u32§current_role: AgentRole§rate_limit_continuation_prompt: Option<String>Prompt context preserved from rate-limited agent for continuation.
When an agent hits 429, we save the prompt here so the next agent can continue the same work instead of starting from scratch.
Implementations§
Source§impl AgentChainState
impl AgentChainState
pub fn initial() -> Self
pub fn with_agents( self, agents: Vec<String>, models_per_agent: Vec<Vec<String>>, role: AgentRole, ) -> Self
Sourcepub fn with_max_cycles(self, max_cycles: u32) -> Self
pub fn with_max_cycles(self, max_cycles: u32) -> Self
Builder method to set the maximum number of retry cycles.
A retry cycle is when all agents have been exhausted and we start over with exponential backoff.
pub fn current_agent(&self) -> Option<&String>
Sourcepub fn current_model(&self) -> Option<&String>
pub fn current_model(&self) -> Option<&String>
Get the currently selected model for the current agent.
Returns None if:
- No models are configured
- The current agent index is out of bounds
- The current model index is out of bounds
pub fn is_exhausted(&self) -> bool
pub fn advance_to_next_model(&self) -> Self
pub fn switch_to_next_agent(&self) -> Self
Sourcepub fn switch_to_next_agent_with_prompt(&self, prompt: Option<String>) -> Self
pub fn switch_to_next_agent_with_prompt(&self, prompt: Option<String>) -> Self
Switch to next agent after rate limit, preserving prompt for continuation.
This is used when an agent hits a 429 rate limit error. Instead of retrying with the same agent (which would likely hit rate limits again), we switch to the next agent and preserve the prompt so the new agent can continue the same work.
Sourcepub fn clear_continuation_prompt(&self) -> Self
pub fn clear_continuation_prompt(&self) -> Self
Clear continuation prompt after successful execution.
Called when an agent successfully completes its task, clearing any saved prompt context from previous rate-limited agents.
pub fn reset_for_role(&self, role: AgentRole) -> Self
pub fn reset(&self) -> Self
pub fn start_retry_cycle(&self) -> Self
Trait Implementations§
Source§impl Clone for AgentChainState
impl Clone for AgentChainState
Source§fn clone(&self) -> AgentChainState
fn clone(&self) -> AgentChainState
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for AgentChainState
impl Debug for AgentChainState
Source§impl<'de> Deserialize<'de> for AgentChainState
impl<'de> Deserialize<'de> for AgentChainState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Auto Trait Implementations§
impl Freeze for AgentChainState
impl RefUnwindSafe for AgentChainState
impl Send for AgentChainState
impl Sync for AgentChainState
impl Unpin for AgentChainState
impl UnwindSafe for AgentChainState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more