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LoopState

Struct LoopState 

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pub struct LoopState {
    pub iteration: u32,
    pub consecutive_failures: u32,
    pub cumulative_cost: f64,
    pub started_at: Instant,
    pub last_hat: Option<HatId>,
    pub consecutive_blocked: u32,
    pub last_blocked_hat: Option<HatId>,
    pub task_block_counts: HashMap<String, u32>,
    pub abandoned_tasks: Vec<String>,
    pub abandoned_task_redispatches: u32,
    pub completion_confirmations: u32,
    pub consecutive_malformed_events: u32,
}
Expand description

Current state of the event loop.

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§iteration: u32

Current iteration number (1-indexed).

§consecutive_failures: u32

Number of consecutive failures.

§cumulative_cost: f64

Cumulative cost in USD (if tracked).

§started_at: Instant

When the loop started.

§last_hat: Option<HatId>

The last hat that executed.

§consecutive_blocked: u32

Consecutive blocked events from the same hat.

§last_blocked_hat: Option<HatId>

Hat that emitted the last blocked event.

§task_block_counts: HashMap<String, u32>

Per-task block counts for task-level thrashing detection.

§abandoned_tasks: Vec<String>

Tasks that have been abandoned after 3+ blocks.

§abandoned_task_redispatches: u32

Count of times planner dispatched an already-abandoned task.

§completion_confirmations: u32

Number of consecutive completion confirmations (requires 2 for termination).

§consecutive_malformed_events: u32

Consecutive malformed JSONL lines encountered (for validation backpressure).

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impl LoopState

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pub fn new() -> Self

Creates a new loop state.

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pub fn elapsed(&self) -> Duration

Returns the elapsed time since the loop started.

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impl Debug for LoopState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LoopState

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fn default() -> Self

Returns the “default value” for a type. Read more

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