pub struct SkillInstallerSkill { /* private fields */ }Implementations§
Source§impl SkillInstallerSkill
impl SkillInstallerSkill
pub fn new(engine: AgentEngine) -> Self
Trait Implementations§
Source§impl NativeSkill for SkillInstallerSkill
impl NativeSkill for SkillInstallerSkill
fn execute<'life0, 'async_trait>(
&'life0 self,
invocation: SkillInvocation,
) -> Pin<Box<dyn Future<Output = Result<Value, SkillExecutionError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn requires_human_approval(&self) -> bool
fn executor_kind(&self) -> &'static str
Auto Trait Implementations§
impl Freeze for SkillInstallerSkill
impl !RefUnwindSafe for SkillInstallerSkill
impl Send for SkillInstallerSkill
impl Sync for SkillInstallerSkill
impl Unpin for SkillInstallerSkill
impl UnsafeUnpin for SkillInstallerSkill
impl !UnwindSafe for SkillInstallerSkill
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more