Struct raiden_transition::manager::StateManager
source · pub struct StateManager {
pub storage: Arc<StateStorage>,
pub current_state: ChainState,
/* private fields */
}
Expand description
Manage the chain state.
Fields§
§storage: Arc<StateStorage>
§current_state: ChainState
Implementations§
source§impl StateManager
impl StateManager
sourcepub fn restore_or_init_state(
storage: Arc<StateStorage>,
chain_id: ChainID,
our_address: Address,
token_network_registry_address: TokenNetworkRegistryAddress,
token_network_registry_deploy_block_number: U64
) -> Result<(Self, U64), StorageError>
pub fn restore_or_init_state( storage: Arc<StateStorage>, chain_id: ChainID, our_address: Address, token_network_registry_address: TokenNetworkRegistryAddress, token_network_registry_deploy_block_number: U64 ) -> Result<(Self, U64), StorageError>
Try to restore an existing state, otherwise initialize a new one.
sourcepub fn transition(&mut self, state_change: StateChange) -> Result<Vec<Event>>
pub fn transition(&mut self, state_change: StateChange) -> Result<Vec<Event>>
Transition a state change, store the state changes and events into storage then return events.
Auto Trait Implementations§
impl Freeze for StateManager
impl RefUnwindSafe for StateManager
impl Send for StateManager
impl Sync for StateManager
impl Unpin for StateManager
impl UnwindSafe for StateManager
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