pub struct VisibilityObject {
pub handle: VisibilityObjectHandle,
pub id: u64,
pub zone: Option<ZoneHandle>,
pub cull_model: Option<ModelHandle>,
pub transform: Option<Transform>,
pub previous_frame_transform: Option<Transform>,
}
Fields§
§handle: VisibilityObjectHandle
§id: u64
§zone: Option<ZoneHandle>
§cull_model: Option<ModelHandle>
§transform: Option<Transform>
§previous_frame_transform: Option<Transform>
Implementations§
Source§impl VisibilityObject
impl VisibilityObject
pub fn new(id: u64, handle: VisibilityObjectHandle) -> Self
pub fn default_bounding_sphere(transform: Transform) -> BoundingSphere
Trait Implementations§
Source§impl Clone for VisibilityObject
impl Clone for VisibilityObject
Source§fn clone(&self) -> VisibilityObject
fn clone(&self) -> VisibilityObject
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for VisibilityObject
impl Default for VisibilityObject
Source§fn default() -> VisibilityObject
fn default() -> VisibilityObject
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for VisibilityObject
impl RefUnwindSafe for VisibilityObject
impl Send for VisibilityObject
impl Sync for VisibilityObject
impl Unpin for VisibilityObject
impl UnwindSafe for VisibilityObject
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more