pub struct SwapchainRenderResource {
pub max_color_component_value: f32,
/* private fields */
}
Fields§
§max_color_component_value: f32
Implementations§
Source§impl SwapchainRenderResource
impl SwapchainRenderResource
pub fn set_swapchain_info( &mut self, device_context: &RafxDeviceContext, swapchain_surface_info: SwapchainSurfaceInfo, ) -> RafxResult<()>
pub fn clear_swapchain_info(&mut self)
Sourcepub fn set_max_color_component_value(&mut self, max_value: f32)
pub fn set_max_color_component_value(&mut self, max_value: f32)
Set the max drawable color component value. On SDR displays, this should be 1. On HDR displays, this should be > 1.0. This value should be informed by the OS. On apple devices, even non-HDR displays may be > 1.0 if there is enough additional “brightness headroom” to produce an HDR-like effect.
pub fn surface_info(&self) -> Option<&SwapchainRenderResourceSurfaceInfo>
Trait Implementations§
Source§impl Default for SwapchainRenderResource
impl Default for SwapchainRenderResource
Source§fn default() -> SwapchainRenderResource
fn default() -> SwapchainRenderResource
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for SwapchainRenderResource
impl RefUnwindSafe for SwapchainRenderResource
impl Send for SwapchainRenderResource
impl Sync for SwapchainRenderResource
impl Unpin for SwapchainRenderResource
impl UnwindSafe for SwapchainRenderResource
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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