Struct rafx_renderer::Renderer [−][src]
pub struct Renderer { /* fields omitted */ }Implementations
pub fn new(
extract_resources: ExtractResources<'_>,
asset_resource: &mut AssetResource,
asset_manager: &mut AssetManager,
graphics_queue: &RafxQueue,
transfer_queue: &RafxQueue,
feature_plugins: Vec<Arc<dyn RenderFeaturePlugin>>,
asset_plugins: Vec<Arc<dyn RendererAssetPlugin>>,
render_graph_generator: Box<dyn RenderGraphGenerator>,
thread_pool: Box<dyn RendererThreadPool>,
allow_use_render_thread: bool
) -> RafxResult<Self>
pub fn start_rendering_next_frame(
&self,
extract_resources: &mut ExtractResources<'_>
) -> RafxResult<()>
pub fn run_view_visibility_job<'extract>(
view_visibility_job: &Arc<ViewVisibilityJob<'_>>,
extract_context: &RenderJobExtractContext<'extract>
) -> RenderViewVisibilityQuery
pub fn calculate_frame_packet_size(
debug_constants: &'static RenderFeatureDebugConstants,
feature_index: RenderFeatureIndex,
is_relevant: impl Fn(&RenderViewVisibilityQuery) -> bool,
visibility_results: &Vec<RenderViewVisibilityQuery>,
render_object_instance_object_ids: &mut RenderObjectInstanceObjectIds,
frame_packet_size: &mut FramePacketSize
)
pub fn count_render_feature_render_objects<'extract>(
feature: &Arc<dyn RenderFeaturePlugin>,
extract_context: &RenderJobExtractContext<'extract>,
visibility_results: &Vec<RenderViewVisibilityQuery>
)
pub fn populate_frame_packet(
debug_constants: &'static RenderFeatureDebugConstants,
feature_index: RenderFeatureIndex,
is_relevant: impl Fn(&RenderViewVisibilityQuery) -> bool,
visibility_results: &Vec<RenderViewVisibilityQuery>,
frame_packet: &mut Box<dyn RenderFeatureFramePacket>
)
pub fn create_extract_job<'extract>(
feature: &Arc<dyn RenderFeaturePlugin>,
extract_context: &RenderJobExtractContext<'extract>,
visibility_results: &Vec<RenderViewVisibilityQuery>
) -> Option<Arc<dyn RenderFeatureExtractJob<'extract> + 'extract>>
pub fn extract_render_object_instance_chunk<'extract>(
extract_job: &Arc<dyn RenderFeatureExtractJob<'extract> + 'extract>,
chunk_index: usize,
chunk_size: usize
)
pub fn extract_render_object_instance_all<'extract>(
extract_job: &Arc<dyn RenderFeatureExtractJob<'extract> + 'extract>
)
pub fn extract_render_object_instance_per_view_chunk<'extract>(
extract_job: &Arc<dyn RenderFeatureExtractJob<'extract> + 'extract>,
view_packet: &dyn RenderFeatureViewPacket,
chunk_index: usize,
chunk_size: usize
)
pub fn extract_render_object_instance_per_view_all<'extract>(
extract_job: &Arc<dyn RenderFeatureExtractJob<'extract> + 'extract>,
view_packet: &dyn RenderFeatureViewPacket
)
Auto Trait Implementations
impl !RefUnwindSafe for Renderer
impl !UnwindSafe for Renderer
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read more