Struct rafx_renderer::RenderFrameJob [−][src]
pub struct RenderFrameJob {
pub thread_pool: Box<dyn RendererThreadPool>,
pub render_resources: Arc<RenderResources>,
pub prepared_render_graph: PreparedRenderGraph,
pub resource_context: ResourceContext,
pub frame_packets: Vec<Box<dyn RenderFeatureFramePacket>>,
pub render_registry: RenderRegistry,
pub device_context: RafxDeviceContext,
pub graphics_queue: RafxQueue,
pub render_views: Vec<RenderView>,
pub feature_plugins: Arc<Vec<Arc<dyn RenderFeaturePlugin>>>,
}Expand description
The RenderFrameJob is responsible for the prepare and write steps of the Renderer pipeline.
This is created by Renderer::try_create_render_job with the results of the extract step.
Fields
thread_pool: Box<dyn RendererThreadPool>render_resources: Arc<RenderResources>prepared_render_graph: PreparedRenderGraphresource_context: ResourceContextframe_packets: Vec<Box<dyn RenderFeatureFramePacket>>render_registry: RenderRegistrydevice_context: RafxDeviceContextgraphics_queue: RafxQueuerender_views: Vec<RenderView>feature_plugins: Arc<Vec<Arc<dyn RenderFeaturePlugin>>>Implementations
pub fn prepare_render_object_instance_chunk<'prepare>(
prepare_job: &Arc<dyn RenderFeaturePrepareJob<'prepare> + 'prepare>,
chunk_index: usize,
chunk_size: usize
)
pub fn prepare_render_object_instance_all<'prepare>(
prepare_job: &Arc<dyn RenderFeaturePrepareJob<'prepare> + 'prepare>
)
pub fn prepare_render_object_instance_per_view_chunk<'prepare>(
prepare_job: &Arc<dyn RenderFeaturePrepareJob<'prepare> + 'prepare>,
view_packet: &dyn RenderFeatureViewPacket,
view_submit_packet: &dyn RenderFeatureViewSubmitPacket,
chunk_index: usize,
chunk_size: usize
)
pub fn prepare_render_object_instance_per_view_all<'prepare>(
prepare_job: &Arc<dyn RenderFeaturePrepareJob<'prepare> + 'prepare>,
view_packet: &dyn RenderFeatureViewPacket,
view_submit_packet: &dyn RenderFeatureViewSubmitPacket
)
pub fn create_submit_node_blocks_for_view<'prepare>(
render_registry: &RenderRegistry,
render_view_index: &RenderViewIndex,
num_view_submit_nodes: &Vec<usize>,
finished_prepare_jobs: &Vec<Arc<dyn RenderFeaturePrepareJob<'prepare> + 'prepare>>
) -> Vec<ViewPhaseSubmitNodeBlock>
Auto Trait Implementations
impl !RefUnwindSafe for RenderFrameJob
impl Send for RenderFrameJob
impl !Sync for RenderFrameJob
impl Unpin for RenderFrameJob
impl !UnwindSafe for RenderFrameJob
Blanket Implementations
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T: Any,
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read more