pub struct SpotLightComponent {
pub direction: Vec3,
pub color: Vec4,
pub spotlight_half_angle: f32,
pub range: Option<f32>,
pub intensity: f32,
pub shadow_view_frustum: Option<ViewFrustumArc>,
}
Fields§
§direction: Vec3
§color: Vec4
§spotlight_half_angle: f32
§range: Option<f32>
§intensity: f32
§shadow_view_frustum: Option<ViewFrustumArc>
Implementations§
Trait Implementations§
Source§impl Clone for SpotLightComponent
impl Clone for SpotLightComponent
Source§fn clone(&self) -> SpotLightComponent
fn clone(&self) -> SpotLightComponent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for SpotLightComponent
impl !RefUnwindSafe for SpotLightComponent
impl Send for SpotLightComponent
impl Sync for SpotLightComponent
impl Unpin for SpotLightComponent
impl !UnwindSafe for SpotLightComponent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
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