pub struct DirectionalLightComponent {
pub direction: Vec3,
pub color: Vec4,
pub intensity: f32,
pub shadow_view_frustum: Option<ViewFrustumArc>,
}
Fields§
§direction: Vec3
§color: Vec4
§intensity: f32
§shadow_view_frustum: Option<ViewFrustumArc>
Trait Implementations§
Source§impl Clone for DirectionalLightComponent
impl Clone for DirectionalLightComponent
Source§fn clone(&self) -> DirectionalLightComponent
fn clone(&self) -> DirectionalLightComponent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for DirectionalLightComponent
impl !RefUnwindSafe for DirectionalLightComponent
impl Send for DirectionalLightComponent
impl Sync for DirectionalLightComponent
impl Unpin for DirectionalLightComponent
impl !UnwindSafe for DirectionalLightComponent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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