AnimAssetTypeRendererPlugin

Struct AnimAssetTypeRendererPlugin 

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pub struct AnimAssetTypeRendererPlugin;

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impl RendererAssetPlugin for AnimAssetTypeRendererPlugin

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fn register_asset_types( &self, asset_manager: &mut AssetManager, asset_resource: &mut AssetResource, _render_resources: &mut RenderResources, ) -> RafxResult<()>

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fn plugin_name(&self) -> &'static str

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fn add_asset_paths(&self, _asset_paths: &mut Vec<PathBuf>)

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fn configure_render_registry( &self, render_registry: RenderRegistryBuilder, ) -> RenderRegistryBuilder

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fn initialize_static_resources( &self, _renderer_load_context: &RendererLoadContext, _asset_manager: &mut AssetManager, _asset_resource: &mut ArtifactManager, _extract_resources: &ResourceRefMap<'_>, _render_resources: &mut ResourceMap, _upload: &mut RafxTransferUpload, ) -> Result<(), RafxError>

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fn process_asset_loading( &self, _asset_manager: &mut AssetManager, _asset_resource: &mut ArtifactManager, _render_resources: &ResourceMap, ) -> Result<(), RafxError>

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fn on_frame_complete( &self, _asset_manager: &mut AssetManager, _extract_resources: &ResourceRefMap<'_>, _render_resources: &ResourceMap, ) -> Result<(), RafxError>

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fn prepare_renderer_destroy( &self, _render_resources: &ResourceMap, ) -> Result<(), RafxError>

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where T: 'static + ?Sized,

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impl<T> Resource for T
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