pub struct ReflectedShaderMetadata {
pub descriptor_set_layout_defs: Vec<RafxReflectedDescriptorSetLayout>,
pub slot_name_lookup: SlotNameLookup,
pub vertex_inputs: Option<Arc<Vec<MaterialPassVertexInput>>>,
}
Fields§
§descriptor_set_layout_defs: Vec<RafxReflectedDescriptorSetLayout>
§slot_name_lookup: SlotNameLookup
§vertex_inputs: Option<Arc<Vec<MaterialPassVertexInput>>>
Implementations§
source§impl ReflectedShaderMetadata
impl ReflectedShaderMetadata
pub fn new( entry_points: &[&RafxReflectedEntryPoint] ) -> RafxResult<ReflectedShaderMetadata>
Auto Trait Implementations§
impl RefUnwindSafe for ReflectedShaderMetadata
impl Send for ReflectedShaderMetadata
impl Sync for ReflectedShaderMetadata
impl Unpin for ReflectedShaderMetadata
impl UnwindSafe for ReflectedShaderMetadata
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