Struct rafx_framework::ResourceDropSink
source · pub struct ResourceDropSink<T> { /* private fields */ }
Expand description
This handles waiting for N frames to pass before dropping the resource.
Implementations§
source§impl<T> ResourceDropSink<T>
impl<T> ResourceDropSink<T>
sourcepub fn new(max_in_flight_frames: u32) -> Self
pub fn new(max_in_flight_frames: u32) -> Self
Create a drop sink that will destroy resources after N frames. Keep in mind that if for example you want to push a single resource per frame, up to N+1 resources will exist in the sink. If max_in_flight_frames is 2, then you would have a resource that has likely not been submitted to the GPU yet, plus a resource per the N frames that have been submitted
sourcepub fn on_frame_complete(&mut self) -> RafxResult<()>
pub fn on_frame_complete(&mut self) -> RafxResult<()>
Call when we are ready to drop another set of resources, most likely when a frame is presented or a new frame begins
sourcepub fn destroy(&mut self) -> RafxResult<()>
pub fn destroy(&mut self) -> RafxResult<()>
Immediately destroy everything. We assume the device is idle and nothing is in flight. Calling this function when the device is not idle could result in a deadlock
Trait Implementations§
Auto Trait Implementations§
impl<T> RefUnwindSafe for ResourceDropSink<T>where
T: RefUnwindSafe,
impl<T> Send for ResourceDropSink<T>where
T: Send,
impl<T> Sync for ResourceDropSink<T>where
T: Sync,
impl<T> Unpin for ResourceDropSink<T>where
T: Unpin,
impl<T> UnwindSafe for ResourceDropSink<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.