pub struct ResourceDropSink<T> { /* private fields */ }
Expand description

This handles waiting for N frames to pass before dropping the resource.

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impl<T> ResourceDropSink<T>

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pub fn new(max_in_flight_frames: u32) -> Self

Create a drop sink that will destroy resources after N frames. Keep in mind that if for example you want to push a single resource per frame, up to N+1 resources will exist in the sink. If max_in_flight_frames is 2, then you would have a resource that has likely not been submitted to the GPU yet, plus a resource per the N frames that have been submitted

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pub fn retire(&mut self, resource: T)

Schedule the resource to drop after we complete N frames

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pub fn on_frame_complete(&mut self) -> RafxResult<()>

Call when we are ready to drop another set of resources, most likely when a frame is presented or a new frame begins

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pub fn destroy(&mut self) -> RafxResult<()>

Immediately destroy everything. We assume the device is idle and nothing is in flight. Calling this function when the device is not idle could result in a deadlock

Trait Implementations§

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impl<T> Drop for ResourceDropSink<T>

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

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impl<T> RefUnwindSafe for ResourceDropSink<T>
where T: RefUnwindSafe,

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impl<T> Send for ResourceDropSink<T>
where T: Send,

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impl<T> Sync for ResourceDropSink<T>
where T: Sync,

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impl<T> Unpin for ResourceDropSink<T>
where T: Unpin,

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impl<T> UnwindSafe for ResourceDropSink<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Resource for T
where T: Downcast + Send + Sync,