pub struct DynResourceAllocatorSet {
pub device_context: RafxDeviceContext,
pub images: DynResourceAllocator<ImageResource>,
pub image_views: DynResourceAllocator<ImageViewResource>,
pub buffers: DynResourceAllocator<BufferResource>,
}Fields§
§device_context: RafxDeviceContext§images: DynResourceAllocator<ImageResource>§image_views: DynResourceAllocator<ImageViewResource>§buffers: DynResourceAllocator<BufferResource>Implementations§
Source§impl DynResourceAllocatorSet
impl DynResourceAllocatorSet
pub fn insert_texture(&self, image: RafxTexture) -> ResourceArc<ImageResource>
pub fn insert_image_view( &self, image: &ResourceArc<ImageResource>, texture_bind_type: Option<RafxTextureBindType>, ) -> RafxResult<ResourceArc<ImageViewResource>>
pub fn insert_image_view_raw( &self, image: ResourceArc<ImageResource>, texture_bind_type: Option<RafxTextureBindType>, ) -> ResourceArc<ImageViewResource>
pub fn insert_buffer(&self, buffer: RafxBuffer) -> ResourceArc<BufferResource>
Auto Trait Implementations§
impl Freeze for DynResourceAllocatorSet
impl RefUnwindSafe for DynResourceAllocatorSet
impl Send for DynResourceAllocatorSet
impl Sync for DynResourceAllocatorSet
impl Unpin for DynResourceAllocatorSet
impl UnwindSafe for DynResourceAllocatorSet
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