Struct rafx_framework::MaterialPassResource[][src]

pub struct MaterialPassResource {
    pub material_pass_key: MaterialPassKey,
    pub shader: ResourceArc<ShaderResource>,
    pub root_signature: ResourceArc<RootSignatureResource>,
    pub descriptor_set_layouts: Vec<ResourceArc<DescriptorSetLayoutResource>>,
    pub fixed_function_state: Arc<FixedFunctionState>,
    pub vertex_inputs: Arc<Vec<MaterialPassVertexInput>>,
}

Fields

material_pass_key: MaterialPassKeyshader: ResourceArc<ShaderResource>root_signature: ResourceArc<RootSignatureResource>descriptor_set_layouts: Vec<ResourceArc<DescriptorSetLayoutResource>>fixed_function_state: Arc<FixedFunctionState>vertex_inputs: Arc<Vec<MaterialPassVertexInput>>

Trait Implementations

impl Clone for MaterialPassResource[src]

impl Debug for MaterialPassResource[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Resource for T where
    T: Downcast + Send + Sync
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.