Struct rafx_framework::render_features::ViewSubmitPacket
source · pub struct ViewSubmitPacket<SubmitPacketDataT: SubmitPacketData> { /* private fields */ }
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Read documentation on SubmitPacketData
.
Implementations§
source§impl<SubmitPacketDataT: 'static + Send + Sync + SubmitPacketData> ViewSubmitPacket<SubmitPacketDataT>
impl<SubmitPacketDataT: 'static + Send + Sync + SubmitPacketData> ViewSubmitPacket<SubmitPacketDataT>
pub fn from_view_packet<RenderPhaseT: RenderPhase>( view_packet: &dyn RenderFeatureViewPacket, num_submit_nodes: Option<usize> ) -> Self
pub fn new( submit_node_blocks: Vec<SubmitNodeBlock<SubmitPacketDataT>>, view_packet_size: &ViewPacketSize, view_frame_index: ViewFrameIndex ) -> Self
pub fn render_object_instances_submit_data( &self ) -> &AtomicOnceCellArray<SubmitPacketDataT::RenderObjectInstancePerViewSubmitData>
pub fn view_frame_index(&self) -> ViewFrameIndex
pub fn per_view_submit_data( &self ) -> &AtomicOnceCell<SubmitPacketDataT::PerViewSubmitData>
pub fn push_submit_node<RenderPhaseT: RenderPhase>( &self, data: SubmitPacketDataT::SubmitNodeData, sort_key: SubmitNodeSortKey, distance: f32 ) -> SubmitNodeId
pub fn push_submit_node_into_render_phase( &self, render_phase: RenderPhaseIndex, data: SubmitPacketDataT::SubmitNodeData, sort_key: SubmitNodeSortKey, distance: f32 ) -> SubmitNodeId
pub fn get_submit_node_data<RenderPhaseT: RenderPhase>( &self, index: SubmitNodeId ) -> &SubmitPacketDataT::SubmitNodeData
pub fn get_submit_node_data_from_render_phase( &self, render_phase: RenderPhaseIndex, index: SubmitNodeId ) -> &SubmitPacketDataT::SubmitNodeData
Trait Implementations§
source§impl<SubmitPacketDataT: 'static + Send + Sync + SubmitPacketData> RenderFeatureViewSubmitPacket for ViewSubmitPacket<SubmitPacketDataT>
impl<SubmitPacketDataT: 'static + Send + Sync + SubmitPacketData> RenderFeatureViewSubmitPacket for ViewSubmitPacket<SubmitPacketDataT>
fn view(&self) -> &RenderView
fn num_submit_nodes(&self, render_phase: RenderPhaseIndex) -> usize
fn get_submit_node_block( &self, render_phase: RenderPhaseIndex ) -> Option<&dyn RenderFeatureSubmitNodeBlock>
Auto Trait Implementations§
impl<SubmitPacketDataT> !RefUnwindSafe for ViewSubmitPacket<SubmitPacketDataT>
impl<SubmitPacketDataT> Send for ViewSubmitPacket<SubmitPacketDataT>
impl<SubmitPacketDataT> Sync for ViewSubmitPacket<SubmitPacketDataT>
impl<SubmitPacketDataT> Unpin for ViewSubmitPacket<SubmitPacketDataT>
impl<SubmitPacketDataT> !UnwindSafe for ViewSubmitPacket<SubmitPacketDataT>
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