Struct rafx_framework::ResourceLookupSet[][src]

pub struct ResourceLookupSet { /* fields omitted */ }

Implementations

impl ResourceLookupSet[src]

pub fn new(
    device_context: &RafxDeviceContext,
    max_frames_in_flight: u32
) -> Self
[src]

pub fn device_context(&self) -> &RafxDeviceContext[src]

pub fn on_frame_complete(&self) -> RafxResult<()>[src]

pub fn destroy(&self) -> RafxResult<()>[src]

pub fn metrics(&self) -> ResourceMetrics[src]

pub fn get_or_create_shader_module_from_cooked_package(
    &self,
    package: &CookedShaderPackage
) -> RafxResult<ResourceArc<ShaderModuleResource>>
[src]

pub fn get_or_create_shader_module(
    &self,
    shader_package: &RafxShaderPackage,
    shader_module_hash: Option<ShaderModuleHash>
) -> RafxResult<ResourceArc<ShaderModuleResource>>
[src]

pub fn get_or_create_sampler(
    &self,
    sampler_def: &RafxSamplerDef
) -> RafxResult<ResourceArc<SamplerResource>>
[src]

pub fn get_or_create_shader(
    &self,
    shader_modules: &[ResourceArc<ShaderModuleResource>],
    entry_points: &[&ReflectedEntryPoint]
) -> RafxResult<ResourceArc<ShaderResource>>
[src]

pub fn get_or_create_root_signature(
    &self,
    shader_resources: &[ResourceArc<ShaderResource>],
    immutable_sampler_keys: &[RafxImmutableSamplerKey<'_>],
    immutable_sampler_resources: &[Vec<ResourceArc<SamplerResource>>]
) -> RafxResult<ResourceArc<RootSignatureResource>>
[src]

pub fn get_or_create_descriptor_set_layout(
    &self,
    root_signature: &ResourceArc<RootSignatureResource>,
    set_index: u32,
    descriptor_set_layout_def: &DescriptorSetLayout
) -> RafxResult<ResourceArc<DescriptorSetLayoutResource>>
[src]

pub fn get_or_create_material_pass(
    &self,
    shader: ResourceArc<ShaderResource>,
    root_signature: ResourceArc<RootSignatureResource>,
    descriptor_sets: Vec<ResourceArc<DescriptorSetLayoutResource>>,
    fixed_function_state: Arc<FixedFunctionState>,
    vertex_inputs: Arc<Vec<MaterialPassVertexInput>>
) -> RafxResult<ResourceArc<MaterialPassResource>>
[src]

pub fn get_or_create_graphics_pipeline(
    &self,
    material_pass: &ResourceArc<MaterialPassResource>,
    render_target_meta: &GraphicsPipelineRenderTargetMeta,
    primitive_topology: RafxPrimitiveTopology,
    vertex_layout: &RafxVertexLayout
) -> RafxResult<ResourceArc<GraphicsPipelineResource>>
[src]

pub fn get_or_create_compute_pipeline(
    &self,
    shader: &ResourceArc<ShaderResource>,
    root_signature: &ResourceArc<RootSignatureResource>,
    descriptor_set_layouts: Vec<ResourceArc<DescriptorSetLayoutResource>>
) -> RafxResult<ResourceArc<ComputePipelineResource>>
[src]

pub fn insert_image(&self, image: RafxTexture) -> ResourceArc<ImageResource>[src]

pub fn insert_buffer(&self, buffer: RafxBuffer) -> ResourceArc<BufferResource>[src]

pub fn get_or_create_image_view(
    &self,
    image: &ResourceArc<ImageResource>,
    texture_bind_type: Option<RafxTextureBindType>
) -> RafxResult<ResourceArc<ImageViewResource>>
[src]

Trait Implementations

impl Clone for ResourceLookupSet[src]

fn clone(&self) -> ResourceLookupSet[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> Downcast for T where
    T: Any
[src]

pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>[src]

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>[src]

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

pub fn as_any(&self) -> &(dyn Any + 'static)[src]

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)[src]

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

impl<T> DowncastSync for T where
    T: Any + Send + Sync
[src]

pub fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + 'static + Sync + Send>[src]

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<T> Resource for T where
    T: Downcast + Send + Sync
[src]