Struct rafx_framework::ResourceDropSink [−][src]
pub struct ResourceDropSink<T> { /* fields omitted */ }
Expand description
This handles waiting for N frames to pass before dropping the resource.
Implementations
impl<T> ResourceDropSink<T>
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impl<T> ResourceDropSink<T>
[src]pub fn new(max_in_flight_frames: u32) -> Self
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pub fn new(max_in_flight_frames: u32) -> Self
[src]Create a drop sink that will destroy resources after N frames. Keep in mind that if for example you want to push a single resource per frame, up to N+1 resources will exist in the sink. If max_in_flight_frames is 2, then you would have a resource that has likely not been submitted to the GPU yet, plus a resource per the N frames that have been submitted
pub fn on_frame_complete(&mut self) -> RafxResult<()>
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pub fn on_frame_complete(&mut self) -> RafxResult<()>
[src]Call when we are ready to drop another set of resources, most likely when a frame is presented or a new frame begins
pub fn destroy(&mut self) -> RafxResult<()>
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pub fn destroy(&mut self) -> RafxResult<()>
[src]Immediately destroy everything. We assume the device is idle and nothing is in flight. Calling this function when the device is not idle could result in a deadlock
Trait Implementations
Auto Trait Implementations
impl<T> RefUnwindSafe for ResourceDropSink<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for ResourceDropSink<T> where
T: Send,
T: Send,
impl<T> Sync for ResourceDropSink<T> where
T: Sync,
T: Sync,
impl<T> Unpin for ResourceDropSink<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for ResourceDropSink<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
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impl<T> Downcast for T where
T: Any,
[src]pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
[src]Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
[src]Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
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pub fn as_any(&self) -> &(dyn Any + 'static)
[src]Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
[src]Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<T> Resource for T where
T: Downcast + Send + Sync,
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T: Downcast + Send + Sync,