Struct rafx_framework::MaterialPass[][src]

pub struct MaterialPass { /* fields omitted */ }

Implementations

impl MaterialPass[src]

pub fn new(
    resource_context: &ResourceContext,
    fixed_function_state: Arc<FixedFunctionState>,
    shader_modules: Vec<ResourceArc<ShaderModuleResource>>,
    entry_points: &[&ReflectedEntryPoint]
) -> RafxResult<MaterialPass>
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pub fn create_uninitialized_write_sets_for_material_pass(
    &self
) -> Vec<DescriptorSetWriteSet>
[src]

Trait Implementations

impl Clone for MaterialPass[src]

impl Deref for MaterialPass[src]

type Target = MaterialPassInner

The resulting type after dereferencing.

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Any + Send + Sync

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Resource for T where
    T: Downcast + Send + Sync
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.