Struct rafx_api::empty::RafxDeviceContextEmpty [−][src]
Implementations
impl RafxDeviceContextEmpty
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pub fn device_info(&self) -> &RafxDeviceInfo
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pub fn create_queue(
&self,
queue_type: RafxQueueType
) -> RafxResult<RafxQueueEmpty>
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&self,
queue_type: RafxQueueType
) -> RafxResult<RafxQueueEmpty>
pub fn create_fence(&self) -> RafxResult<RafxFenceEmpty>
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pub fn create_semaphore(&self) -> RafxResult<RafxSemaphoreEmpty>
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pub fn create_swapchain(
&self,
raw_window_handle: &dyn HasRawWindowHandle,
swapchain_def: &RafxSwapchainDef
) -> RafxResult<RafxSwapchainEmpty>
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&self,
raw_window_handle: &dyn HasRawWindowHandle,
swapchain_def: &RafxSwapchainDef
) -> RafxResult<RafxSwapchainEmpty>
pub fn create_sampler(
&self,
sampler_def: &RafxSamplerDef
) -> RafxResult<RafxSamplerEmpty>
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&self,
sampler_def: &RafxSamplerDef
) -> RafxResult<RafxSamplerEmpty>
pub fn create_texture(
&self,
texture_def: &RafxTextureDef
) -> RafxResult<RafxTextureEmpty>
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&self,
texture_def: &RafxTextureDef
) -> RafxResult<RafxTextureEmpty>
pub fn create_buffer(
&self,
buffer_def: &RafxBufferDef
) -> RafxResult<RafxBufferEmpty>
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&self,
buffer_def: &RafxBufferDef
) -> RafxResult<RafxBufferEmpty>
pub fn create_shader(
&self,
stages: Vec<RafxShaderStageDef>
) -> RafxResult<RafxShaderEmpty>
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&self,
stages: Vec<RafxShaderStageDef>
) -> RafxResult<RafxShaderEmpty>
pub fn create_root_signature(
&self,
root_signature_def: &RafxRootSignatureDef<'_>
) -> RafxResult<RafxRootSignatureEmpty>
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&self,
root_signature_def: &RafxRootSignatureDef<'_>
) -> RafxResult<RafxRootSignatureEmpty>
pub fn create_descriptor_set_array(
&self,
descriptor_set_array_def: &RafxDescriptorSetArrayDef<'_>
) -> RafxResult<RafxDescriptorSetArrayEmpty>
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&self,
descriptor_set_array_def: &RafxDescriptorSetArrayDef<'_>
) -> RafxResult<RafxDescriptorSetArrayEmpty>
pub fn create_graphics_pipeline(
&self,
graphics_pipeline_def: &RafxGraphicsPipelineDef<'_>
) -> RafxResult<RafxPipelineEmpty>
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&self,
graphics_pipeline_def: &RafxGraphicsPipelineDef<'_>
) -> RafxResult<RafxPipelineEmpty>
pub fn create_compute_pipeline(
&self,
compute_pipeline_def: &RafxComputePipelineDef<'_>
) -> RafxResult<RafxPipelineEmpty>
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&self,
compute_pipeline_def: &RafxComputePipelineDef<'_>
) -> RafxResult<RafxPipelineEmpty>
pub fn create_shader_module(
&self,
data: RafxShaderModuleDefEmpty<'_>
) -> RafxResult<RafxShaderModuleEmpty>
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&self,
data: RafxShaderModuleDefEmpty<'_>
) -> RafxResult<RafxShaderModuleEmpty>
pub fn wait_for_fences(&self, fences: &[&RafxFenceEmpty]) -> RafxResult<()>
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pub fn find_supported_format(
&self,
candidates: &[RafxFormat],
resource_type: RafxResourceType
) -> Option<RafxFormat>
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&self,
candidates: &[RafxFormat],
resource_type: RafxResourceType
) -> Option<RafxFormat>
pub fn find_supported_sample_count(
&self,
candidates: &[RafxSampleCount]
) -> Option<RafxSampleCount>
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&self,
candidates: &[RafxSampleCount]
) -> Option<RafxSampleCount>
Trait Implementations
impl Clone for RafxDeviceContextEmpty
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fn clone(&self) -> RafxDeviceContextEmpty
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
Auto Trait Implementations
impl RefUnwindSafe for RafxDeviceContextEmpty
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impl Send for RafxDeviceContextEmpty
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impl Sync for RafxDeviceContextEmpty
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impl Unpin for RafxDeviceContextEmpty
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impl UnwindSafe for RafxDeviceContextEmpty
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Resource for T where
T: Downcast + Send + Sync,
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T: Downcast + Send + Sync,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,