[][src]Struct rafx_api::vulkan::RafxDeviceContextVulkan

pub struct RafxDeviceContextVulkan { /* fields omitted */ }

Implementations

impl RafxDeviceContextVulkan[src]

pub fn device_info(&self) -> &RafxDeviceInfo[src]

pub fn entry(&self) -> &VkEntry[src]

pub fn instance(&self) -> &Instance[src]

pub fn device(&self) -> &Device[src]

pub fn physical_device(&self) -> PhysicalDevice[src]

pub fn physical_device_info(&self) -> &PhysicalDeviceInfo[src]

pub fn limits(&self) -> &PhysicalDeviceLimits[src]

pub fn allocator(&self) -> &Allocator[src]

pub fn queue_allocator(&self) -> &VkQueueAllocatorSet[src]

pub fn queue_family_indices(&self) -> &VkQueueFamilyIndices[src]

pub fn dedicated_present_queue_lock(&self) -> &Mutex<()>[src]

pub fn new(inner: Arc<RafxDeviceContextVulkanInner>) -> RafxResult<Self>[src]

pub fn create_queue(
    &self,
    queue_type: RafxQueueType
) -> RafxResult<RafxQueueVulkan>
[src]

pub fn create_fence(&self) -> RafxResult<RafxFenceVulkan>[src]

pub fn create_semaphore(&self) -> RafxResult<RafxSemaphoreVulkan>[src]

pub fn create_swapchain(
    &self,
    raw_window_handle: &dyn HasRawWindowHandle,
    swapchain_def: &RafxSwapchainDef
) -> RafxResult<RafxSwapchainVulkan>
[src]

pub fn wait_for_fences(&self, fences: &[&RafxFenceVulkan]) -> RafxResult<()>[src]

pub fn wait_for_device_idle(&self) -> RafxResult<()>[src]

pub fn create_sampler(
    &self,
    sampler_def: &RafxSamplerDef
) -> RafxResult<RafxSamplerVulkan>
[src]

pub fn create_texture(
    &self,
    texture_def: &RafxTextureDef
) -> RafxResult<RafxTextureVulkan>
[src]

pub fn create_render_target(
    &self,
    render_target_def: &RafxRenderTargetDef
) -> RafxResult<RafxRenderTargetVulkan>
[src]

pub fn create_buffer(
    &self,
    buffer_def: &RafxBufferDef
) -> RafxResult<RafxBufferVulkan>
[src]

pub fn create_shader(
    &self,
    stages: Vec<RafxShaderStageDef>
) -> RafxResult<RafxShaderVulkan>
[src]

pub fn create_root_signature(
    &self,
    root_signature_def: &RafxRootSignatureDef<'_>
) -> RafxResult<RafxRootSignatureVulkan>
[src]

pub fn create_descriptor_set_array(
    &self,
    descriptor_set_array_def: &RafxDescriptorSetArrayDef<'_>
) -> RafxResult<RafxDescriptorSetArrayVulkan>
[src]

pub fn create_graphics_pipeline(
    &self,
    graphics_pipeline_def: &RafxGraphicsPipelineDef<'_>
) -> RafxResult<RafxPipelineVulkan>
[src]

pub fn create_compute_pipeline(
    &self,
    compute_pipeline_def: &RafxComputePipelineDef<'_>
) -> RafxResult<RafxPipelineVulkan>
[src]

pub fn create_shader_module_from_bytes(
    &self,
    data: &[u8]
) -> RafxResult<RafxShaderModuleVulkan>
[src]

pub fn create_shader_module_from_spv(
    &self,
    spv: &[u32]
) -> RafxResult<RafxShaderModuleVulkan>
[src]

pub fn find_supported_format(
    &self,
    candidates: &[RafxFormat],
    resource_type: RafxResourceType
) -> Option<RafxFormat>
[src]

pub fn find_supported_sample_count(
    &self,
    candidates: &[RafxSampleCount]
) -> Option<RafxSampleCount>
[src]

Trait Implementations

impl Clone for RafxDeviceContextVulkan[src]

impl Debug for RafxDeviceContextVulkan[src]

impl Drop for RafxDeviceContextVulkan[src]

impl Into<RafxDeviceContext> for RafxDeviceContextVulkan[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Resource for T where
    T: Downcast + Send + Sync
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.