pub enum RafxShaderModule {
Empty(RafxShaderModuleEmpty),
}
Expand description
Rrepresents loaded shader code that can be used to create a pipeline.
Different APIs require different forms of input. A shader module is created by a “loading” process that is API-specific. This form could be compiled binary or uncompiled shader code, depending on the backend in use.
Variants§
Empty(RafxShaderModuleEmpty)
Implementations§
Source§impl RafxShaderModule
impl RafxShaderModule
Sourcepub fn empty_shader_module(&self) -> Option<&RafxShaderModuleEmpty>
pub fn empty_shader_module(&self) -> Option<&RafxShaderModuleEmpty>
Get the underlying metal API object. This provides access to any internally created metal objects.
Trait Implementations§
Source§impl Clone for RafxShaderModule
impl Clone for RafxShaderModule
Source§fn clone(&self) -> RafxShaderModule
fn clone(&self) -> RafxShaderModule
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for RafxShaderModule
impl RefUnwindSafe for RafxShaderModule
impl Send for RafxShaderModule
impl Sync for RafxShaderModule
impl Unpin for RafxShaderModule
impl UnwindSafe for RafxShaderModule
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
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