pub struct TexturedVertex {
pub position: [f32; 3],
pub normal: [f32; 3],
pub texture: [f32; 3],
}Expand description
Vertex data type of Obj which contains position, normal and texture data of a vertex.
Fields§
§position: [f32; 3]Position vector of a vertex.
normal: [f32; 3]Normal vertor of a vertex.
texture: [f32; 3]Texture of a vertex.
Trait Implementations§
Source§impl Clone for TexturedVertex
impl Clone for TexturedVertex
Source§fn clone(&self) -> TexturedVertex
fn clone(&self) -> TexturedVertex
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TexturedVertex
impl Debug for TexturedVertex
Source§impl Default for TexturedVertex
impl Default for TexturedVertex
Source§fn default() -> TexturedVertex
fn default() -> TexturedVertex
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for TexturedVertex
impl<'de> Deserialize<'de> for TexturedVertex
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<TexturedVertex, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<TexturedVertex, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<I> FromRawVertex<I> for TexturedVertexwhere
I: FromPrimitive + Copy,
impl<I> FromRawVertex<I> for TexturedVertexwhere
I: FromPrimitive + Copy,
Source§impl PartialEq for TexturedVertex
impl PartialEq for TexturedVertex
Source§impl Serialize for TexturedVertex
impl Serialize for TexturedVertex
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for TexturedVertex
impl StructuralPartialEq for TexturedVertex
Auto Trait Implementations§
impl Freeze for TexturedVertex
impl RefUnwindSafe for TexturedVertex
impl Send for TexturedVertex
impl Sync for TexturedVertex
impl Unpin for TexturedVertex
impl UnwindSafe for TexturedVertex
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().