pub struct ShaderUniform {
pub name: &'static str,
pub kind: ShaderUniformKind,
}Fields§
§name: &'static str§kind: ShaderUniformKindTrait Implementations§
Source§impl Clone for ShaderUniform
impl Clone for ShaderUniform
Source§fn clone(&self) -> ShaderUniform
fn clone(&self) -> ShaderUniform
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ShaderUniform
Source§impl Debug for ShaderUniform
impl Debug for ShaderUniform
impl Eq for ShaderUniform
Source§impl PartialEq for ShaderUniform
impl PartialEq for ShaderUniform
Source§fn eq(&self, other: &ShaderUniform) -> bool
fn eq(&self, other: &ShaderUniform) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ShaderUniform
Auto Trait Implementations§
impl Freeze for ShaderUniform
impl RefUnwindSafe for ShaderUniform
impl Send for ShaderUniform
impl Sync for ShaderUniform
impl Unpin for ShaderUniform
impl UnsafeUnpin for ShaderUniform
impl UnwindSafe for ShaderUniform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more