Struct Node

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pub struct Node<K, V> {
    pub path: Vec<K>,
    pub data: Option<V>,
    pub indices: Vec<K>,
    pub nodes: Vec<Node<K, V>>,
}

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§path: Vec<K>§data: Option<V>§indices: Vec<K>§nodes: Vec<Node<K, V>>

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impl<K, V> Node<K, V>
where K: Copy + PartialEq + PartialOrd, V: Clone,

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pub fn new<P: Vectorable<K>>(path: P, data: Option<V>) -> Self

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pub fn insert_with<F>( &mut self, path: &mut Vec<K>, data: Option<V>, force_update: bool, pos: F, ) -> &mut Self
where F: Fn(&usize, &K, &Vec<K>) -> usize,

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pub fn add_node_with<F>( &mut self, path: &mut Vec<K>, data: Option<V>, i: usize, force_update: bool, pos: F, ) -> &mut Self
where F: Fn(&usize, &K, &Vec<K>) -> usize,

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pub fn find_with(&self, path: &mut Vec<K>) -> Option<&Self>

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pub fn find_node_with(&self, path: &mut Vec<K>, i: usize) -> Option<&Self>

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impl<K: Clone, V: Clone> Clone for Node<K, V>

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fn clone(&self) -> Node<K, V>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<K: Debug, V: Debug> Debug for Node<K, V>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<K: PartialEq, V: PartialEq> PartialEq for Node<K, V>

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fn eq(&self, other: &Node<K, V>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<K, V, P: Vectorable<K>> Radix<K, V, P> for Node<K, V>
where K: Copy + PartialEq + PartialOrd, V: Clone,

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fn remove(&mut self, path: P)

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fn insert(&mut self, path: P, data: V) -> &mut Self

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fn find(&self, path: P) -> Option<&Self>

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fn add_node(&mut self, path: P, data: V) -> &mut Self

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fn find_node(&self, path: P) -> Option<&Self>

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impl<K, V> StructuralPartialEq for Node<K, V>

Auto Trait Implementations§

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impl<K, V> Freeze for Node<K, V>
where V: Freeze,

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impl<K, V> RefUnwindSafe for Node<K, V>

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impl<K, V> Send for Node<K, V>
where V: Send, K: Send,

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impl<K, V> Sync for Node<K, V>
where V: Sync, K: Sync,

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impl<K, V> Unpin for Node<K, V>
where V: Unpin, K: Unpin,

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impl<K, V> UnwindSafe for Node<K, V>
where V: UnwindSafe, K: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.