pub struct NavigationMenuProps {
pub class: Option<String>,
pub style: Option<String>,
pub children: Option<Box<dyn FnOnce() -> AnyView + Send>>,
pub orientation: Option<NavigationMenuOrientation>,
pub default_value: Option<String>,
pub value: Option<ReadSignal<String>>,
pub on_value_change: Option<Callback<String>>,
}Expand description
Props for the NavigationMenu component.
Navigation Menu component for main navigation
Provides accessible navigation with keyboard support and ARIA attributes
§Optional Props
- class:
String - style:
String - children:
Children - orientation:
NavigationMenuOrientation - default_value:
String - value:
ReadSignal<String> - on_value_change:
Callback<String>
Fields§
§class: Option<String>§style: Option<String>§children: Option<Box<dyn FnOnce() -> AnyView + Send>>§orientation: Option<NavigationMenuOrientation>§default_value: Option<String>§value: Option<ReadSignal<String>>§on_value_change: Option<Callback<String>>Implementations§
Sourcepub fn builder() -> NavigationMenuPropsBuilder
pub fn builder() -> NavigationMenuPropsBuilder
Create a builder for building NavigationMenuProps.
On the builder, call .class(...)(optional), .style(...)(optional), .children(...)(optional), .orientation(...)(optional), .default_value(...)(optional), .value(...)(optional), .on_value_change(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of NavigationMenuProps.
Trait Implementations§
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