pub struct AvatarFallbackProps {
pub class: Option<String>,
pub style: Option<String>,
pub children: Option<Box<dyn FnOnce() -> AnyView + Send>>,
pub text: Option<String>,
}Expand description
Fields§
§class: Option<String>§style: Option<String>§children: Option<Box<dyn FnOnce() -> AnyView + Send>>§text: Option<String>Implementations§
Source§impl AvatarFallbackProps
impl AvatarFallbackProps
Sourcepub fn builder() -> AvatarFallbackPropsBuilder
pub fn builder() -> AvatarFallbackPropsBuilder
Create a builder for building AvatarFallbackProps.
On the builder, call .class(...)(optional), .style(...)(optional), .children(...)(optional), .text(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of AvatarFallbackProps.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for AvatarFallbackProps
impl !RefUnwindSafe for AvatarFallbackProps
impl Send for AvatarFallbackProps
impl !Sync for AvatarFallbackProps
impl Unpin for AvatarFallbackProps
impl !UnwindSafe for AvatarFallbackProps
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Mutably borrows from an owned value. Read more
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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if into_left is true.
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
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