#[repr(u64)]pub enum NativeCodeId {
Show 21 variants
PackageCode1 = 0,
PackageCode2 = 22,
ResourceCode1 = 1,
IdentityCode1 = 2,
ConsensusManagerCode1 = 3,
ConsensusManagerCode2 = 16,
AccountCode1 = 5,
AccountCode2 = 20,
AccessControllerCode1 = 6,
AccessControllerCode2 = 23,
PoolCode1 = 13,
PoolCode2 = 17,
TransactionTrackerCode1 = 14,
TestUtilsCode1 = 15,
LockerCode1 = 19,
TransactionProcessorCode1 = 7,
TransactionProcessorCode2 = 21,
MetadataCode1 = 10,
RoyaltyCode1 = 11,
RoleAssignmentCode1 = 12,
RoleAssignmentCode2 = 18,
}
Variants§
PackageCode1 = 0
- Introduced: Babylon
- Coverage : All package blueprints
- Changes : N/A
PackageCode2 = 22
- Introduced: Bottlenose
- Coverage : All package blueprints
- Changes : Add limit to reserved role key
ResourceCode1 = 1
- Introduced: Babylon
- Coverage : All resource blueprints
- Changes : N/A
IdentityCode1 = 2
- Introduced: Babylon
- Coverage : All identity blueprints
- Changes : N/A
ConsensusManagerCode1 = 3
- Introduced: Babylon
- Coverage : All consensus manager blueprints
- Changes : N/A
ConsensusManagerCode2 = 16
- Introduced: Anemone
- Coverage :
CONSENSUS_MANAGER_GET_CURRENT_TIME_IDENT
andCONSENSUS_MANAGER_COMPARE_CURRENT_TIME_IDENT
- Changes : Add second precision time
AccountCode1 = 5
- Introduced: Babylon
- Coverage : All account blueprints
- Changes : N/A
AccountCode2 = 20
- Introduced: Bottlenose
- Coverage :
ACCOUNT_TRY_DEPOSIT_OR_REFUND_IDENT
andACCOUNT_TRY_DEPOSIT_BATCH_OR_REFUND_IDENT
- Changes : Update
try_deposit
logic
AccessControllerCode1 = 6
- Introduced: Babylon
- Coverage : All access controller blueprints
- Changes : N/A
AccessControllerCode2 = 23
- Introduced: Babylon
- Coverage : All access controller blueprints
- Changes : Introduce fee vault
PoolCode1 = 13
- Introduced: Babylon
- Coverage : All pool blueprints
- Changes : N/A
PoolCode2 = 17
- Introduced: Anemone
- Coverage : All pool blueprints
- Changes : Update pools to use precise decimal
TransactionTrackerCode1 = 14
- Introduced: Babylon
- Coverage : All transaction tracker blueprints
- Changes : N/A
TestUtilsCode1 = 15
- Introduced: Babylon
- Coverage : All test blueprints
- Changes : N/A
LockerCode1 = 19
- Introduced: Bottlenose
- Coverage : All locker blueprints
- Changes : N/A
TransactionProcessorCode1 = 7
- Introduced: Babylon
- Coverage : All transaction processor blueprints
- Changes : N/A
TransactionProcessorCode2 = 21
- Introduced: Bottlenose
- Coverage : All transaction processor blueprints
- Changes : Add blob limits
MetadataCode1 = 10
- Introduced: Babylon
- Coverage : All metadata object module blueprints
- Changes : N/A
RoyaltyCode1 = 11
- Introduced: Babylon
- Coverage : All royalty object module blueprints
- Changes : N/A
RoleAssignmentCode1 = 12
- Introduced: Babylon
- Coverage : All role assignment object module blueprints
- Changes : N/A
RoleAssignmentCode2 = 18
- Introduced: Bottlenose
- Coverage :
ROLE_ASSIGNMENT_GET_OWNER_ROLE_IDENT
- Changes : Add `get_owner_role``
Implementations§
source§impl NativeCodeId
impl NativeCodeId
Auto Trait Implementations§
impl Freeze for NativeCodeId
impl RefUnwindSafe for NativeCodeId
impl Send for NativeCodeId
impl Sync for NativeCodeId
impl Unpin for NativeCodeId
impl UnwindSafe for NativeCodeId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more