pub enum NodeStateUpdates {
Delta {
by_partition: IndexMap<PartitionNumber, PartitionStateUpdates>,
},
}
Expand description
A description of all updates that happened to a state of a single Node. Note: currently, we do not support any Node-wide changes (e.g. deleting entire Node); however, we use an enum for potential future development.
Variants§
Delta
A “delta” update to a Node, touching only selected Partitions. Contains indexed Partition-level updates, captured in the order of first update operation to a Partition.
Fields
§
by_partition: IndexMap<PartitionNumber, PartitionStateUpdates>
Implementations§
Source§impl NodeStateUpdates
impl NodeStateUpdates
pub fn empty() -> Self
pub fn set_substate<'a>( self, partition_num: PartitionNumber, key: impl ResolvableSubstateKey<'a>, value: impl ScryptoEncode, ) -> Self
pub fn mut_set_substate<'a>( &mut self, partition_num: PartitionNumber, key: impl ResolvableSubstateKey<'a>, value: impl ScryptoEncode, )
Sourcepub fn of_partition(
&mut self,
partition_num: PartitionNumber,
) -> &mut PartitionStateUpdates
pub fn of_partition( &mut self, partition_num: PartitionNumber, ) -> &mut PartitionStateUpdates
Starts a Partition-level update.
pub fn of_partition_ref( &self, partition_num: PartitionNumber, ) -> Option<&PartitionStateUpdates>
pub fn rebuild_without_empty_entries(self) -> Option<Self>
Trait Implementations§
Source§impl<X: CustomValueKind> Categorize<X> for NodeStateUpdates
impl<X: CustomValueKind> Categorize<X> for NodeStateUpdates
fn value_kind() -> ValueKind<X>
Source§impl Clone for NodeStateUpdates
impl Clone for NodeStateUpdates
Source§fn clone(&self) -> NodeStateUpdates
fn clone(&self) -> NodeStateUpdates
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for NodeStateUpdates
impl Debug for NodeStateUpdates
Source§impl<D: Decoder<X>, X: CustomValueKind> Decode<X, D> for NodeStateUpdates
impl<D: Decoder<X>, X: CustomValueKind> Decode<X, D> for NodeStateUpdates
Source§fn decode_body_with_value_kind(
decoder: &mut D,
value_kind: ValueKind<X>,
) -> Result<Self, DecodeError>
fn decode_body_with_value_kind( decoder: &mut D, value_kind: ValueKind<X>, ) -> Result<Self, DecodeError>
Decodes the type from the decoder, which should match a preloaded value kind. Read more
Source§impl Default for NodeStateUpdates
impl Default for NodeStateUpdates
Source§impl<C: CustomTypeKind<RustTypeId>> Describe<C> for NodeStateUpdates
impl<C: CustomTypeKind<RustTypeId>> Describe<C> for NodeStateUpdates
Source§const TYPE_ID: RustTypeId
const TYPE_ID: RustTypeId
The
TYPE_ID
should give a unique identifier for its SBOR schema type.
An SBOR schema type capture details about the SBOR payload, how it should be interpreted, validated and displayed. Read moreSource§fn type_data() -> TypeData<C, RustTypeId>
fn type_data() -> TypeData<C, RustTypeId>
Returns the local schema for the given type. Read more
Source§fn add_all_dependencies(aggregator: &mut TypeAggregator<C>)
fn add_all_dependencies(aggregator: &mut TypeAggregator<C>)
For each type referenced in
get_local_type_data
, we need to ensure that the type and all of its own references
get added to the aggregator. Read moreSource§impl<E: Encoder<X>, X: CustomValueKind> Encode<X, E> for NodeStateUpdates
impl<E: Encoder<X>, X: CustomValueKind> Encode<X, E> for NodeStateUpdates
Source§fn encode_value_kind(&self, encoder: &mut E) -> Result<(), EncodeError>
fn encode_value_kind(&self, encoder: &mut E) -> Result<(), EncodeError>
Encodes the SBOR value’s kind to the encoder
Source§fn encode_body(&self, encoder: &mut E) -> Result<(), EncodeError>
fn encode_body(&self, encoder: &mut E) -> Result<(), EncodeError>
Encodes the SBOR body of the type to the encoder. Read more
Source§impl PartialEq for NodeStateUpdates
impl PartialEq for NodeStateUpdates
Source§impl<X: CustomValueKind> SborEnum<X> for NodeStateUpdates
impl<X: CustomValueKind> SborEnum<X> for NodeStateUpdates
fn get_discriminator(&self) -> u8
fn get_length(&self) -> usize
impl Eq for NodeStateUpdates
impl StructuralPartialEq for NodeStateUpdates
Auto Trait Implementations§
impl Freeze for NodeStateUpdates
impl RefUnwindSafe for NodeStateUpdates
impl Send for NodeStateUpdates
impl Sync for NodeStateUpdates
impl Unpin for NodeStateUpdates
impl UnwindSafe for NodeStateUpdates
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T, U> ContextualTryInto<U> for Twhere
U: ContextualTryFrom<T>,
impl<T, U> ContextualTryInto<U> for Twhere
U: ContextualTryFrom<T>,
type Error = <U as ContextualTryFrom<T>>::Error
type Context = <U as ContextualTryFrom<T>>::Context
fn contextual_try_into( self, context: &<U as ContextualTryFrom<T>>::Context, ) -> Result<U, <U as ContextualTryFrom<T>>::Error>
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.