Struct Angle

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pub struct Angle<T = f32>(pub T);
Expand description

An Angle between -PI and PI.

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§0: T

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impl<T> Angle<T>
where T: Float,

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pub fn to_radians(&self) -> T

Returns the angle’s value in radians.

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pub fn to_degrees(&self) -> T

Returns the angle’s value in degrees.

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pub fn to_vec2(&self) -> Vec2<T>

👎Deprecated since 0.2.2: use Vec2::from() instead

Returns a vector pointing in the direction of the angle.

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pub fn from_radians(radians: T) -> Self

Creates an angle from a radians value.

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pub fn from_degrees(degrees: T) -> Self

Creates an angle from a degrees value.

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pub fn normalize(&self) -> Self

Returns a normalized version of the angle.

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pub fn diff(&self, other: Self) -> Self

Returns smallest directional angle between self and target.

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pub fn align_with(&mut self, target: Self) -> &mut Self

Mutates self so that subtracting the target will yield the smallest directional angle between self and target.

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impl<T> Add for Angle<T>
where T: Float,

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type Output = Angle<T>

The resulting type after applying the + operator.
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fn add(self, other: Angle<T>) -> Angle<T>

Performs the + operation. Read more
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impl<T> AddAssign for Angle<T>
where T: Float,

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fn add_assign(&mut self, other: Angle<T>)

Performs the += operation. Read more
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impl<T: Clone> Clone for Angle<T>

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fn clone(&self) -> Angle<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T> Debug for Angle<T>
where T: Debug + Float,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Default for Angle<T>
where T: Float,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<T> Div<T> for Angle<T>
where T: Float,

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type Output = Angle<T>

The resulting type after applying the / operator.
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fn div(self, other: T) -> Angle<T>

Performs the / operation. Read more
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impl<T> Div for Angle<T>
where T: Float,

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type Output = Angle<T>

The resulting type after applying the / operator.
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fn div(self, other: Angle<T>) -> Angle<T>

Performs the / operation. Read more
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impl<T> DivAssign for Angle<T>
where T: Float,

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fn div_assign(&mut self, other: Angle<T>)

Performs the /= operation. Read more
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impl<'a> From<&'a Angle<f64>> for f64

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fn from(other: &'a Angle<f64>) -> f64

Converts to this type from the input type.
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impl<'a> From<&'a Angle> for f32

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fn from(other: &'a Angle<f32>) -> f32

Converts to this type from the input type.
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impl<T> From<Angle<T>> for Vec2<T>
where T: Float,

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fn from(angle: Angle<T>) -> Vec2<T>

Converts to this type from the input type.
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impl From<Angle<f64>> for f64

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fn from(other: Angle<f64>) -> f64

Converts to this type from the input type.
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impl From<Angle> for f32

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fn from(other: Angle<f32>) -> f32

Converts to this type from the input type.
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impl<T> From<T> for Angle<T>
where T: Float,

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fn from(other: T) -> Angle<T>

Converts to this type from the input type.
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impl<T> From<Vec2<T>> for Angle<T>
where T: Float,

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fn from(vec: Vec2<T>) -> Angle<T>

Converts to this type from the input type.
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impl<T> FromPrimitive for Angle<T>
where T: Float,

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fn from_f64(n: f64) -> Option<Angle<T>>

Converts a f64 to return an optional value of this type. If the value cannot be represented by this type, then None is returned. Read more
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fn from_f32(n: f32) -> Option<Angle<T>>

Converts a f32 to return an optional value of this type. If the value cannot be represented by this type, then None is returned.
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fn from_i64(n: i64) -> Option<Angle<T>>

Converts an i64 to return an optional value of this type. If the value cannot be represented by this type, then None is returned.
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fn from_u64(n: u64) -> Option<Angle<T>>

Converts an u64 to return an optional value of this type. If the value cannot be represented by this type, then None is returned.
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fn from_isize(n: isize) -> Option<Self>

Converts an isize to return an optional value of this type. If the value cannot be represented by this type, then None is returned.
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fn from_i8(n: i8) -> Option<Self>

Converts an i8 to return an optional value of this type. If the value cannot be represented by this type, then None is returned.
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fn from_i16(n: i16) -> Option<Self>

Converts an i16 to return an optional value of this type. If the value cannot be represented by this type, then None is returned.
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fn from_i32(n: i32) -> Option<Self>

Converts an i32 to return an optional value of this type. If the value cannot be represented by this type, then None is returned.
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fn from_i128(n: i128) -> Option<Self>

Converts an i128 to return an optional value of this type. If the value cannot be represented by this type, then None is returned. Read more
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fn from_usize(n: usize) -> Option<Self>

Converts a usize to return an optional value of this type. If the value cannot be represented by this type, then None is returned.
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fn from_u8(n: u8) -> Option<Self>

Converts an u8 to return an optional value of this type. If the value cannot be represented by this type, then None is returned.
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fn from_u16(n: u16) -> Option<Self>

Converts an u16 to return an optional value of this type. If the value cannot be represented by this type, then None is returned.
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fn from_u32(n: u32) -> Option<Self>

Converts an u32 to return an optional value of this type. If the value cannot be represented by this type, then None is returned.
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fn from_u128(n: u128) -> Option<Self>

Converts an u128 to return an optional value of this type. If the value cannot be represented by this type, then None is returned. Read more
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impl<T> Mul<T> for Angle<T>
where T: Float,

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type Output = Angle<T>

The resulting type after applying the * operator.
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fn mul(self, other: T) -> Angle<T>

Performs the * operation. Read more
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impl<T> Mul for Angle<T>
where T: Float,

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type Output = Angle<T>

The resulting type after applying the * operator.
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fn mul(self, other: Angle<T>) -> Angle<T>

Performs the * operation. Read more
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impl<T> MulAssign for Angle<T>
where T: Float,

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fn mul_assign(&mut self, other: Angle<T>)

Performs the *= operation. Read more
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impl<T> Neg for Angle<T>
where T: Float,

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type Output = Angle<T>

The resulting type after applying the - operator.
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fn neg(self) -> Angle<T>

Performs the unary - operation. Read more
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impl<T: PartialEq> PartialEq for Angle<T>

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fn eq(&self, other: &Angle<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: PartialOrd> PartialOrd for Angle<T>

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fn partial_cmp(&self, other: &Angle<T>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<T> Sub for Angle<T>
where T: Float,

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type Output = Angle<T>

The resulting type after applying the - operator.
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fn sub(self, other: Angle<T>) -> Angle<T>

Performs the - operation. Read more
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impl<T> SubAssign for Angle<T>
where T: Float,

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fn sub_assign(&mut self, other: Angle<T>)

Performs the -= operation. Read more
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impl<T> ToPrimitive for Angle<T>
where T: Float,

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fn to_f64(&self) -> Option<f64>

Converts the value of self to an f64. Overflows may map to positive or negative inifinity, otherwise None is returned if the value cannot be represented by an f64. Read more
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fn to_f32(&self) -> Option<f32>

Converts the value of self to an f32. Overflows may map to positive or negative inifinity, otherwise None is returned if the value cannot be represented by an f32.
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fn to_i64(&self) -> Option<i64>

Converts the value of self to an i64. If the value cannot be represented by an i64, then None is returned.
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fn to_u64(&self) -> Option<u64>

Converts the value of self to a u64. If the value cannot be represented by a u64, then None is returned.
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fn to_isize(&self) -> Option<isize>

Converts the value of self to an isize. If the value cannot be represented by an isize, then None is returned.
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fn to_i8(&self) -> Option<i8>

Converts the value of self to an i8. If the value cannot be represented by an i8, then None is returned.
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fn to_i16(&self) -> Option<i16>

Converts the value of self to an i16. If the value cannot be represented by an i16, then None is returned.
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fn to_i32(&self) -> Option<i32>

Converts the value of self to an i32. If the value cannot be represented by an i32, then None is returned.
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fn to_i128(&self) -> Option<i128>

Converts the value of self to an i128. If the value cannot be represented by an i128 (i64 under the default implementation), then None is returned. Read more
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fn to_usize(&self) -> Option<usize>

Converts the value of self to a usize. If the value cannot be represented by a usize, then None is returned.
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fn to_u8(&self) -> Option<u8>

Converts the value of self to a u8. If the value cannot be represented by a u8, then None is returned.
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fn to_u16(&self) -> Option<u16>

Converts the value of self to a u16. If the value cannot be represented by a u16, then None is returned.
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fn to_u32(&self) -> Option<u32>

Converts the value of self to a u32. If the value cannot be represented by a u32, then None is returned.
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fn to_u128(&self) -> Option<u128>

Converts the value of self to a u128. If the value cannot be represented by a u128 (u64 under the default implementation), then None is returned. Read more
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impl<T: Copy> Copy for Angle<T>

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impl<T> StructuralPartialEq for Angle<T>

Auto Trait Implementations§

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impl<T> Freeze for Angle<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Angle<T>
where T: RefUnwindSafe,

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impl<T> Send for Angle<T>
where T: Send,

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impl<T> Sync for Angle<T>
where T: Sync,

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impl<T> Unpin for Angle<T>
where T: Unpin,

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impl<T> UnwindSafe for Angle<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Vector<T> for T
where T: Copy,

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fn as_vec3(&self, _: T) -> Vec3<T>

Returns the given value as a Vec3