Struct radiant_utils::maths::Angle [] [src]

pub struct Angle<T = f32>(pub T);

An Angle between -PI and PI.

Methods

impl<T> Angle<T> where
    T: Float
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Returns the angle's value in radians.

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Returns the angle's value in degrees.

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Returns a vector pointing in the direction of the angle.

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Creates an angle from a radians value.

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Creates an angle from a degrees value.

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Returns a normalized version of the angle.

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Returns smallest directional angle between self and target.

Important traits for &'a mut W
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Mutates self so that subtracting the target will yield the smallest directional angle between self and target.

Trait Implementations

impl<T: Copy> Copy for Angle<T>
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impl<T: Clone> Clone for Angle<T>
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Returns a copy of the value. Read more

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Performs copy-assignment from source. Read more

impl<T: PartialEq> PartialEq for Angle<T>
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl<T: PartialOrd> PartialOrd for Angle<T>
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This method returns an ordering between self and other values if one exists. Read more

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This method tests less than (for self and other) and is used by the < operator. Read more

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This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

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This method tests greater than (for self and other) and is used by the > operator. Read more

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This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl<T> From<T> for Angle<T> where
    T: Float
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Performs the conversion.

impl From<Angle<f64>> for f64
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Performs the conversion.

impl From<Angle<f32>> for f32
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Performs the conversion.

impl<'a> From<&'a Angle<f64>> for f64
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Performs the conversion.

impl<'a> From<&'a Angle<f32>> for f32
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Performs the conversion.

impl<T> Default for Angle<T> where
    T: Float
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Returns the "default value" for a type. Read more

impl<T> ToPrimitive for Angle<T> where
    T: Float
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Converts the value of self to an f64.

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Converts the value of self to an f32.

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Converts the value of self to an i64.

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Converts the value of self to an u64.

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Converts the value of self to an isize.

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Converts the value of self to an i8.

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Converts the value of self to an i16.

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Converts the value of self to an i32.

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Converts the value of self to a usize.

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Converts the value of self to an u8.

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Converts the value of self to an u16.

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Converts the value of self to an u32.

impl<T> FromPrimitive for Angle<T> where
    T: Float
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Convert a f64 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

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Convert a f32 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

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Convert an i64 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

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Convert an u64 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

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Convert an isize to return an optional value of this type. If the value cannot be represented by this value, the None is returned. Read more

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Convert an i8 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

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Convert an i16 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

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Convert an i32 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

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Convert a usize to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

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Convert an u8 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

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Convert an u16 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

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Convert an u32 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

impl<T> Neg for Angle<T> where
    T: Float
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The resulting type after applying the - operator.

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Performs the unary - operation.

impl<T> Add for Angle<T> where
    T: Float
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The resulting type after applying the + operator.

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Performs the + operation.

impl<T> AddAssign for Angle<T> where
    T: Float
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Performs the += operation.

impl<T> Sub for Angle<T> where
    T: Float
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The resulting type after applying the - operator.

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Performs the - operation.

impl<T> SubAssign for Angle<T> where
    T: Float
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Performs the -= operation.

impl<T> Mul<Angle<T>> for Angle<T> where
    T: Float
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The resulting type after applying the * operator.

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Performs the * operation.

impl<T> MulAssign for Angle<T> where
    T: Float
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Performs the *= operation.

impl<T> Mul<T> for Angle<T> where
    T: Float
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The resulting type after applying the * operator.

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Performs the * operation.

impl<T> Div<Angle<T>> for Angle<T> where
    T: Float
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The resulting type after applying the / operator.

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Performs the / operation.

impl<T> DivAssign for Angle<T> where
    T: Float
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Performs the /= operation.

impl<T> Div<T> for Angle<T> where
    T: Float
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The resulting type after applying the / operator.

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Performs the / operation.

impl AsUniform for Angle<f32>
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impl AsUniform for Angle<f64>
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impl<T> Debug for Angle<T> where
    T: Debug + Float
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Formats the value using the given formatter. Read more

Auto Trait Implementations

impl<T> Send for Angle<T> where
    T: Send

impl<T> Sync for Angle<T> where
    T: Sync