pub enum NodeProps {
EffectNode(EffectNodeProps),
}
Expand description
NodeProps
govern the construction and behavior of a single node.
For example, an EffectNode
has properties of name
and intensity
.
Some, but not all fields in NodeProps
can be edited live.
For instance, editing an EffectNode’s intensity
every frame
is supported, but editing its name
between successive paint calls
will likely cause the EffectNode
to enter an error state.
To change an EffectNode’s name, it must be re-added with a new ID.
NodeProps enumerates all possible node types,
and delegates to their specific props struct,
e.g. EffectNodeProps
.
Variants§
EffectNode(EffectNodeProps)
Trait Implementations§
Source§impl<'de> Deserialize<'de> for NodeProps
impl<'de> Deserialize<'de> for NodeProps
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<&NodeProps> for CommonNodeProps
impl From<&NodeProps> for CommonNodeProps
Source§impl<'__deriveMoreLifetime> TryFrom<&'__deriveMoreLifetime NodeProps> for &'__deriveMoreLifetime EffectNodeProps
impl<'__deriveMoreLifetime> TryFrom<&'__deriveMoreLifetime NodeProps> for &'__deriveMoreLifetime EffectNodeProps
Source§impl<'__deriveMoreLifetime> TryFrom<&'__deriveMoreLifetime mut NodeProps> for &'__deriveMoreLifetime mut EffectNodeProps
impl<'__deriveMoreLifetime> TryFrom<&'__deriveMoreLifetime mut NodeProps> for &'__deriveMoreLifetime mut EffectNodeProps
Auto Trait Implementations§
impl Freeze for NodeProps
impl RefUnwindSafe for NodeProps
impl Send for NodeProps
impl Sync for NodeProps
impl Unpin for NodeProps
impl UnwindSafe for NodeProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.