pub struct PlayerJoin {
pub addr: String,
pub position: u16,
pub balance: u64,
pub access_version: u64,
pub verify_key: String,
}Expand description
Represent a player call the join instruction in contract.
Fields§
§addr: String§position: u16§balance: u64§access_version: u64§verify_key: StringImplementations§
Trait Implementations§
Source§impl BorshDeserialize for PlayerJoin
impl BorshDeserialize for PlayerJoin
Source§impl BorshSerialize for PlayerJoin
impl BorshSerialize for PlayerJoin
Source§impl Clone for PlayerJoin
impl Clone for PlayerJoin
Source§fn clone(&self) -> PlayerJoin
fn clone(&self) -> PlayerJoin
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerJoin
impl Debug for PlayerJoin
Source§impl Default for PlayerJoin
impl Default for PlayerJoin
Source§fn default() -> PlayerJoin
fn default() -> PlayerJoin
Returns the “default value” for a type. Read more
Source§impl PartialEq for PlayerJoin
impl PartialEq for PlayerJoin
impl Eq for PlayerJoin
impl StructuralPartialEq for PlayerJoin
Auto Trait Implementations§
impl Freeze for PlayerJoin
impl RefUnwindSafe for PlayerJoin
impl Send for PlayerJoin
impl Sync for PlayerJoin
impl Unpin for PlayerJoin
impl UnwindSafe for PlayerJoin
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more