pub struct VisualEffectImporter {
pub m_AssetBundleName: String,
pub m_AssetBundleVariant: String,
pub m_ExternalObjects: Vec<(SourceAssetIdentifier, PPtr)>,
pub m_Name: String,
pub m_UserData: String,
pub m_UsedFileIDs: Option<Vec<i64>>,
}Expand description
VisualEffectImporter is a class of the Unity engine since version 2018.3.0f2.
Fields§
§m_AssetBundleName: String§m_AssetBundleVariant: String§m_ExternalObjects: Vec<(SourceAssetIdentifier, PPtr)>Vec<(SourceAssetIdentifier, PPtr<[Object]>)>: (2018.3.0f2 - 2022.3.2f1)
m_Name: String§m_UserData: String§m_UsedFileIDs: Option<Vec<i64>>Vec
Trait Implementations§
Source§impl Debug for VisualEffectImporter
impl Debug for VisualEffectImporter
Source§impl<'de> Deserialize<'de> for VisualEffectImporter
impl<'de> Deserialize<'de> for VisualEffectImporter
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for VisualEffectImporter
impl RefUnwindSafe for VisualEffectImporter
impl Send for VisualEffectImporter
impl Sync for VisualEffectImporter
impl Unpin for VisualEffectImporter
impl UnwindSafe for VisualEffectImporter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more