pub struct ValueArrayConstant {
pub m_ValueArray: Vec<ValueConstant>,
}
Expand description
ValueArrayConstant is a sub class of the Unity engine since version 4.0.0.
Fields§
§m_ValueArray: Vec<ValueConstant>
Trait Implementations§
Source§impl Debug for ValueArrayConstant
impl Debug for ValueArrayConstant
Source§impl<'de> Deserialize<'de> for ValueArrayConstant
impl<'de> Deserialize<'de> for ValueArrayConstant
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ValueArrayConstant
impl RefUnwindSafe for ValueArrayConstant
impl Send for ValueArrayConstant
impl Sync for ValueArrayConstant
impl Unpin for ValueArrayConstant
impl UnwindSafe for ValueArrayConstant
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more