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TreeSelector

Struct TreeSelector 

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pub struct TreeSelector {
    pub on_select: Option<Box<dyn FnMut(String)>>,
    pub on_cancel: Option<Box<dyn FnMut()>>,
    pub on_label_change: Option<BoxLabelChange>,
    /* private fields */
}

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§on_select: Option<Box<dyn FnMut(String)>>

Called when user selects an entry.

§on_cancel: Option<Box<dyn FnMut()>>

Called when user cancels (presses Esc when search is empty).

§on_label_change: Option<BoxLabelChange>

Called when user changes a label.

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impl TreeSelector

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pub fn new( tree: Vec<SessionTreeNode>, current_leaf_id: Option<String>, terminal_height: usize, initial_filter_mode: Option<FilterMode>, ) -> Self

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pub fn set_initial_selection(&mut self, entry_id: &str)

Set the initial selection to a specific entry (used when re-opening after summarization prompt). Must be called after construction, before rendering.

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pub fn handle_key(&mut self, key: &KeyEvent) -> bool

Trait Implementations§

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impl Component for TreeSelector

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fn render(&mut self, width: usize) -> Vec<String>

Render to lines for the given viewport width. Each returned string MUST NOT exceed width in visible width.
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fn handle_input(&mut self, key: &KeyEvent) -> bool

Handle keyboard input. Return true if consumed.
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fn invalidate(&mut self)

Mark this component as needing re-render. Called when internal state changes (output received, expanded toggled, etc.).
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fn render_padded(&mut self, width: usize) -> Vec<String>

Render and pad each line to exactly width visible columns. Default implementation calls render(width) and pads each line with trailing spaces if its visible width is less than width.
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fn handle_paste(&mut self, _text: &str)

Handle a paste event (text from bracketed paste mode). Default no-op; override to process pasted content.
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fn is_dirty(&self) -> bool

Check if this component needs re-render. Default: false — the Container’s per-child cache tracking determines whether to re-render. Override to return true for components whose state can change without explicit invalidation (e.g. ToolExecComponent receiving streaming output).
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fn clear_dirty(&mut self)

Clear dirty flag after successful render.
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fn cache_key(&self, _width: usize) -> Option<RenderCacheKey>

Get the cache key for this component’s current state. Return None to disable caching (always re-render).
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fn get_cached_render(&self) -> Option<&RenderCache>

Get cached render output, if available and valid.
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fn set_cached_render(&mut self, _cache: RenderCache)

Store render output in cache.
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fn is_focusable(&self) -> bool

Whether this component wants focus (for IME cursor positioning).
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fn set_expanded(&mut self, _expanded: bool)

Toggle expanded/collapsed state. No-op by default. Override for components that support expand/collapse (tool results, messages, etc.).
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fn set_hide_thinking(&mut self, _hide: bool)

Toggle thinking block visibility. No-op by default. Override for components that display thinking content (AssistantMessageComponent).
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impl Focusable for TreeSelector

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fn set_focused(&mut self, focused: bool)

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fn focused(&self) -> bool

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