pub struct Loader { /* private fields */ }Expand description
Loader component with optional spinning animation.
Port of pi’s packages/tui/src/components/loader.ts.
pi’s Loader extends Text. In rab we wrap Text via composition.
Implementations§
Source§impl Loader
impl Loader
pub fn new( spinner_color_fn: Box<dyn Fn(&str) -> String>, message_color_fn: Box<dyn Fn(&str) -> String>, message: impl Into<String>, ) -> Self
pub fn start(&mut self)
pub fn stop(&mut self)
pub fn set_message(&mut self, message: impl Into<String>)
pub fn set_indicator(&mut self, indicator: LoaderIndicatorOptions)
Trait Implementations§
Source§impl Component for Loader
impl Component for Loader
Source§fn render(&self, width: usize) -> Vec<String>
fn render(&self, width: usize) -> Vec<String>
Render to lines for the given viewport width.
Each returned string MUST NOT exceed
width in visible width.Source§fn handle_input(&mut self, _key: &KeyEvent) -> bool
fn handle_input(&mut self, _key: &KeyEvent) -> bool
Handle keyboard input. Return
true if consumed.Source§fn invalidate(&mut self)
fn invalidate(&mut self)
Mark this component as needing re-render.
Called when internal state changes (output received, expanded toggled, etc.).
Source§fn handle_paste(&mut self, _text: &str)
fn handle_paste(&mut self, _text: &str)
Handle a paste event (text from bracketed paste mode).
Default no-op; override to process pasted content.
Source§fn is_dirty(&self) -> bool
fn is_dirty(&self) -> bool
Check if this component needs re-render.
Default: always re-render (conservative).
Source§fn clear_dirty(&mut self)
fn clear_dirty(&mut self)
Clear dirty flag after successful render.
Source§fn cache_key(&self, _width: usize) -> Option<RenderCacheKey>
fn cache_key(&self, _width: usize) -> Option<RenderCacheKey>
Get the cache key for this component’s current state.
Return None to disable caching (always re-render).
Source§fn get_cached_render(&self) -> Option<&RenderCache>
fn get_cached_render(&self) -> Option<&RenderCache>
Get cached render output, if available and valid.
Source§fn set_cached_render(&mut self, _cache: RenderCache)
fn set_cached_render(&mut self, _cache: RenderCache)
Store render output in cache.
Source§fn is_focusable(&self) -> bool
fn is_focusable(&self) -> bool
Whether this component wants focus (for IME cursor positioning).
Source§fn set_expanded(&mut self, _expanded: bool)
fn set_expanded(&mut self, _expanded: bool)
Toggle expanded/collapsed state. No-op by default.
Override for components that support expand/collapse (tool results, messages, etc.).
Source§fn set_hide_thinking(&mut self, _hide: bool)
fn set_hide_thinking(&mut self, _hide: bool)
Toggle thinking block visibility. No-op by default.
Override for components that display thinking content (AssistantMessageComponent).
Auto Trait Implementations§
impl !Freeze for Loader
impl !RefUnwindSafe for Loader
impl !Send for Loader
impl !Sync for Loader
impl !UnwindSafe for Loader
impl Unpin for Loader
impl UnsafeUnpin for Loader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more