CncGame

Enum CncGame 

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pub enum CncGame {
Show 17 variants TD = 0, RA = 1, TS = 2, DUNE2 = 3, DUNE2000 = 4, RA2 = 5, RA2_YR = 6, RG = 7, GR = 8, GR_ZH = 9, EBFD = 10, NOX = 11, BFME = 12, BFME2 = 13, TW = 14, TS_FS = 15, UNKNOWN = 16,
}
Expand description

Enum representing different games that use XCC format

Variants§

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TD = 0

Tiberian Dawn

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RA = 1

Red Alert

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TS = 2

Tiberian Sun

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DUNE2 = 3

Dune 2

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DUNE2000 = 4

Dune 2000

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RA2 = 5

Red Alert 2

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RA2_YR = 6

Red Alert 2: Yuri’s Revenge

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RG = 7

Renegade

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GR = 8

Generals

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GR_ZH = 9

Generals: Zero Hour

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EBFD = 10

Emperor: Battle for Dune

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NOX = 11

Nox

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BFME = 12

Battle for Middle Earth

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BFME2 = 13

Battle for Middle Earth 2

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TW = 14

Tiberium Wars

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TS_FS = 15

Tiberian Sun: Firestorm

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UNKNOWN = 16

Unknown game

Trait Implementations§

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impl Clone for CncGame

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fn clone(&self) -> CncGame

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CncGame

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for CncGame

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fn default() -> CncGame

Returns the “default value” for a type. Read more
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impl PartialEq for CncGame

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fn eq(&self, other: &CncGame) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for CncGame

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impl Eq for CncGame

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impl StructuralPartialEq for CncGame

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more