Trait ApiNoContext

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pub trait ApiNoContext<C: Send + Sync> {
    // Required methods
    fn poll_ready(
        &self,
        _cx: &mut Context<'_>,
    ) -> Poll<Result<(), Box<dyn Error + Send + Sync + 'static>>>;
    fn context(&self) -> &C;
    fn bobby_delete<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Result<BobbyDeleteResponse, ApiError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn game_post<'life0, 'async_trait>(
        &'life0 self,
        game_end_dto: GameEndDto,
    ) -> Pin<Box<dyn Future<Output = Result<GamePostResponse, ApiError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn maps_get<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Result<MapsGetResponse, ApiError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn register_post<'life0, 'async_trait>(
        &'life0 self,
        create_user_dto: CreateUserDto,
    ) -> Pin<Box<dyn Future<Output = Result<RegisterPostResponse, ApiError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn statistics_get<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Result<StatisticsGetResponse, ApiError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn map_level_get<'life0, 'async_trait>(
        &'life0 self,
        level: String,
    ) -> Pin<Box<dyn Future<Output = Result<MapLevelGetResponse, ApiError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn statistics_uuid_get<'life0, 'async_trait>(
        &'life0 self,
        uuid: String,
    ) -> Pin<Box<dyn Future<Output = Result<StatisticsUuidGetResponse, ApiError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn user_uuid_get<'life0, 'async_trait>(
        &'life0 self,
        uuid: String,
    ) -> Pin<Box<dyn Future<Output = Result<UserUuidGetResponse, ApiError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}
Expand description

API where Context isn’t passed on every API call

Required Methods§

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fn poll_ready( &self, _cx: &mut Context<'_>, ) -> Poll<Result<(), Box<dyn Error + Send + Sync + 'static>>>

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fn context(&self) -> &C

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fn bobby_delete<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<BobbyDeleteResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Calls for Booby Drop Tables

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fn game_post<'life0, 'async_trait>( &'life0 self, game_end_dto: GameEndDto, ) -> Pin<Box<dyn Future<Output = Result<GamePostResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Submit game end data

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fn maps_get<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<MapsGetResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Fetch all existing maps.

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fn register_post<'life0, 'async_trait>( &'life0 self, create_user_dto: CreateUserDto, ) -> Pin<Box<dyn Future<Output = Result<RegisterPostResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Creates a User in our System.

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fn statistics_get<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<StatisticsGetResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Fetch all statistics

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fn map_level_get<'life0, 'async_trait>( &'life0 self, level: String, ) -> Pin<Box<dyn Future<Output = Result<MapLevelGetResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Fetch BeatMap of a specific level.

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fn statistics_uuid_get<'life0, 'async_trait>( &'life0 self, uuid: String, ) -> Pin<Box<dyn Future<Output = Result<StatisticsUuidGetResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Fetch details for a specific run.

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fn user_uuid_get<'life0, 'async_trait>( &'life0 self, uuid: String, ) -> Pin<Box<dyn Future<Output = Result<UserUuidGetResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Gets user Details from UUID.

Implementations on Foreign Types§

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impl<T: Api<C> + Send + Sync, C: Clone + Send + Sync> ApiNoContext<C> for ContextWrapper<T, C>

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fn bobby_delete<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<BobbyDeleteResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Calls for Booby Drop Tables

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fn game_post<'life0, 'async_trait>( &'life0 self, game_end_dto: GameEndDto, ) -> Pin<Box<dyn Future<Output = Result<GamePostResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Submit game end data

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fn maps_get<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<MapsGetResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Fetch all existing maps.

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fn register_post<'life0, 'async_trait>( &'life0 self, create_user_dto: CreateUserDto, ) -> Pin<Box<dyn Future<Output = Result<RegisterPostResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Creates a User in our System.

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fn statistics_get<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<StatisticsGetResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Fetch all statistics

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fn map_level_get<'life0, 'async_trait>( &'life0 self, level: String, ) -> Pin<Box<dyn Future<Output = Result<MapLevelGetResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Fetch BeatMap of a specific level.

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fn statistics_uuid_get<'life0, 'async_trait>( &'life0 self, uuid: String, ) -> Pin<Box<dyn Future<Output = Result<StatisticsUuidGetResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Fetch details for a specific run.

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fn user_uuid_get<'life0, 'async_trait>( &'life0 self, uuid: String, ) -> Pin<Box<dyn Future<Output = Result<UserUuidGetResponse, ApiError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Gets user Details from UUID.

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fn poll_ready( &self, cx: &mut Context<'_>, ) -> Poll<Result<(), Box<dyn Error + Send + Sync + 'static>>>

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fn context(&self) -> &C

Implementors§