#[repr(C)]pub struct SystemInfo<const N: usize = 0> {
pub size: u64,
pub read_only: Boolean,
pub volume_size: u64,
pub free_space: u64,
pub block_size: u32,
pub volume_label: [Char16; N],
}
Fields§
§size: u64
§read_only: Boolean
§volume_size: u64
§free_space: u64
§block_size: u32
§volume_label: [Char16; N]
Trait Implementations§
Source§impl<const N: usize> Clone for SystemInfo<N>
impl<const N: usize> Clone for SystemInfo<N>
Source§fn clone(&self) -> SystemInfo<N>
fn clone(&self) -> SystemInfo<N>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<const N: usize> Debug for SystemInfo<N>
impl<const N: usize> Debug for SystemInfo<N>
impl<const N: usize> Copy for SystemInfo<N>
Auto Trait Implementations§
impl<const N: usize> Freeze for SystemInfo<N>
impl<const N: usize> RefUnwindSafe for SystemInfo<N>
impl<const N: usize> Send for SystemInfo<N>
impl<const N: usize> Sync for SystemInfo<N>
impl<const N: usize> Unpin for SystemInfo<N>
impl<const N: usize> UnwindSafe for SystemInfo<N>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more