pub struct TimeInput<Msg> { /* private fields */ }Expand description
A time of day edited segment by segment: hours and minutes, optionally seconds, on a 24-hour clock written the same in every language.
The field takes focus as one control and one segment at a time is active: Left and Right
move between segments, Up and Down change the active segment and wrap around (23 → 00), and
typing digits fills it, moving on once the segment is complete. : moves on as well and
Backspace sets the segment to zero. A click activates the segment under the pointer. The wheel changes
the segment under the pointer, one step per notch, without moving focus or the active segment;
over a colon it changes the segment the pointer was last over inside the field, or the active
segment when there was none. The application owns the time.
Ctrl+A selects the whole time; then Ctrl+C copies it as 09:30 (09:30:00 with seconds) and
Ctrl+X copies it and sets the time to zero. Pasting 9:30 or 09:30:15 sets the time;
other text is ignored. A right click (or Shift+F10 and the menu key) opens the edit menu of
TextInput with the same actions; Cut and Copy need the whole time
selected.
Style keys: time-input (bg, fg) with states hover, focus, invalid, disabled;
time-segment (bg, fg, bold) with selected for the active segment and active while
a first digit waits for the second; time-separator (fg); text-input-selection (bg,
fg) for the whole time selected.
Implementations§
Trait Implementations§
Source§impl<Msg: 'static> Widget<Msg> for TimeInput<Msg>
impl<Msg: 'static> Widget<Msg> for TimeInput<Msg>
Source§fn measure(&self, _cx: &mut MeasureCx<'_>, available: Size) -> Size
fn measure(&self, _cx: &mut MeasureCx<'_>, available: Size) -> Size
available.Source§fn paint_overlay(&self, cx: &mut PaintCx<'_>, anchor: Rect)
fn paint_overlay(&self, cx: &mut PaintCx<'_>, anchor: Rect)
PaintCx::request_overlay. anchor is the area the widget was painted in.Source§fn event(&self, cx: &mut EventCx<'_, Msg>, event: &Event) -> bool
fn event(&self, cx: &mut EventCx<'_, Msg>, event: &Event) -> bool
true when the event was used; unused key and scroll events
bubble to the parent widget.Source§fn children_mut(&mut self) -> &mut [Node<Msg>]
fn children_mut(&mut self) -> &mut [Node<Msg>]
Auto Trait Implementations§
impl<Msg> !RefUnwindSafe for TimeInput<Msg>
impl<Msg> !Send for TimeInput<Msg>
impl<Msg> !Sync for TimeInput<Msg>
impl<Msg> !UnwindSafe for TimeInput<Msg>
impl<Msg> Freeze for TimeInput<Msg>
impl<Msg> Unpin for TimeInput<Msg>
impl<Msg> UnsafeUnpin for TimeInput<Msg>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more