pub struct ContextMenu<Msg> { /* private fields */ }Expand description
Wraps an area and opens a menu of ContextItems at the pointer on a right click, or next to
the focused widget on Shift+F10 or the menu key.
The menu is a layer on the overlay surface that unfolds over motion.enter. Hovered and
highlighted rows show the pillar and slide their label one cell while shortcuts stay at the
right edge. ↑/↓ move (skipping gaps and disabled rows), Home/End jump, typing a letter jumps to
the next row starting with it, → or Enter opens a submenu, ← or Esc closes it, Enter or Space
chooses. Choosing sends the item’s message. A press anywhere outside the menu closes it and
still reaches what it landed on; a right click inside the area reopens it there.
Style keys: see ContextItem.
use qframe::prelude::*;
use qframe::widgets::{ContextMenu, ContextItem};
struct Files { deleted: bool }
#[derive(Clone)]
enum Msg { Delete }
impl App for Files {
type Msg = Msg;
fn update(&mut self, Msg::Delete: Msg) -> Command<Msg> {
self.deleted = true;
Command::none()
}
fn view(&self, ui: &mut View<'_, Msg>) {
let items = [ContextItem::new("Delete", Msg::Delete).danger(true)];
ui.add_with(ContextMenu::new(items), |ui| {
ui.add(Text::new("report.pdf"));
});
}
}
let mut app = Harness::new(Files { deleted: false }, 30, 5);
app.set_reduced_motion(true);
app.mouse(qframe::event::MouseKind::Down(qframe::event::MouseButton::Right), 2, 0);
app.press("down").press("enter");
assert!(app.app().deleted);Implementations§
Source§impl<Msg: Clone + 'static> ContextMenu<Msg>
impl<Msg: Clone + 'static> ContextMenu<Msg>
Sourcepub fn new(items: impl IntoIterator<Item = ContextItem<Msg>>) -> Self
pub fn new(items: impl IntoIterator<Item = ContextItem<Msg>>) -> Self
A context menu of items over the widgets added with
View::add_with.
Trait Implementations§
Source§impl<Msg: Clone + 'static> Container<Msg> for ContextMenu<Msg>
impl<Msg: Clone + 'static> Container<Msg> for ContextMenu<Msg>
Source§fn set_children(&mut self, children: Vec<Node<Msg>>)
fn set_children(&mut self, children: Vec<Node<Msg>>)
Source§impl<Msg: Clone + 'static> Widget<Msg> for ContextMenu<Msg>
impl<Msg: Clone + 'static> Widget<Msg> for ContextMenu<Msg>
Source§fn measure(&self, cx: &mut MeasureCx<'_>, available: Size) -> Size
fn measure(&self, cx: &mut MeasureCx<'_>, available: Size) -> Size
available.Source§fn paint_overlay(&self, cx: &mut PaintCx<'_>, _area: Rect)
fn paint_overlay(&self, cx: &mut PaintCx<'_>, _area: Rect)
PaintCx::request_overlay. anchor is the area the widget was painted in.Source§fn event(&self, cx: &mut EventCx<'_, Msg>, event: &Event) -> bool
fn event(&self, cx: &mut EventCx<'_, Msg>, event: &Event) -> bool
true when the event was used; unused key and scroll events
bubble to the parent widget.Source§fn children_mut(&mut self) -> &mut [Node<Msg>]
fn children_mut(&mut self) -> &mut [Node<Msg>]
Auto Trait Implementations§
impl<Msg> !RefUnwindSafe for ContextMenu<Msg>
impl<Msg> !Send for ContextMenu<Msg>
impl<Msg> !Sync for ContextMenu<Msg>
impl<Msg> !UnwindSafe for ContextMenu<Msg>
impl<Msg> Freeze for ContextMenu<Msg>
impl<Msg> Unpin for ContextMenu<Msg>
impl<Msg> UnsafeUnpin for ContextMenu<Msg>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more