#[non_exhaustive]pub enum FileTreeNode {
File {
contents: Vec<u8>,
},
Directory {
files: HashMap<String, FileTreeNode>,
},
}Expand description
A node in the file tree structure
Out-of-crate callers build these; Quill::from_tree takes one.
#[non_exhaustive] leaves variant construction untouched, so the building
direction is unaffected.
Symlinks are refused at the loader rather than modelled here.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
File
A file with its contents
Directory
A directory containing other files and directories
Fields
files: HashMap<String, FileTreeNode>The files and subdirectories in this directory
Implementations§
Source§impl FileTreeNode
impl FileTreeNode
Sourcepub fn get_node<P>(&self, path: P) -> Option<&FileTreeNode>
pub fn get_node<P>(&self, path: P) -> Option<&FileTreeNode>
Get a file or directory node by path
Sourcepub fn file_exists<P>(&self, path: P) -> bool
pub fn file_exists<P>(&self, path: P) -> bool
Check if a file exists at the given path
Sourcepub fn dir_exists<P>(&self, path: P) -> bool
pub fn dir_exists<P>(&self, path: P) -> bool
Check if a directory exists at the given path
Sourcepub fn list_files<P>(&self, dir_path: P) -> Vec<String>
pub fn list_files<P>(&self, dir_path: P) -> Vec<String>
List all files in a directory (non-recursive)
Sourcepub fn list_subdirectories<P>(&self, dir_path: P) -> Vec<String>
pub fn list_subdirectories<P>(&self, dir_path: P) -> Vec<String>
List all subdirectories in a directory (non-recursive)
Sourcepub fn list_directories<P>(&self, dir_path: P) -> Vec<PathBuf>
pub fn list_directories<P>(&self, dir_path: P) -> Vec<PathBuf>
List all directories in a directory, as paths joined onto dir_path.
The name twin is list_subdirectories;
results stay relative to the receiver either way.
Sourcepub fn find_files<P>(&self, pattern: P) -> Vec<PathBuf>
pub fn find_files<P>(&self, pattern: P) -> Vec<PathBuf>
Get all files matching a pattern (supports glob-style wildcards). An invalid pattern matches nothing.
Sourcepub fn insert<P>(
&mut self,
path: P,
node: FileTreeNode,
) -> Result<(), Box<dyn Error + Sync + Send>>
pub fn insert<P>( &mut self, path: P, node: FileTreeNode, ) -> Result<(), Box<dyn Error + Sync + Send>>
Insert a file or directory at the given path
Sourcepub fn flatten(&self) -> Vec<(String, Vec<u8>)>
pub fn flatten(&self) -> Vec<(String, Vec<u8>)>
Flatten the tree into (path, contents) pairs: the inverse of building
a tree by insert-ing each path. Paths are "/"-joined and relative
(no leading slash), exactly the key shape the WASM Quill.fromTree
boundary consumes, so from_tree(flatten(t)) round-trips every file.
Output is sorted by path for deterministic ordering (the construction
side stores children in a HashMap, which has no inherent order).
Only files are emitted: an EMPTY directory yields no entry and so is not
reconstructed by a flatten → insert round trip. This is intentional
(quill bundles are file-addressed and nothing in load/render depends on
empty directories) but it means the round trip preserves file contents,
not exact directory structure.
Trait Implementations§
Source§impl Clone for FileTreeNode
impl Clone for FileTreeNode
Source§fn clone(&self) -> FileTreeNode
fn clone(&self) -> FileTreeNode
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for FileTreeNode
impl RefUnwindSafe for FileTreeNode
impl Send for FileTreeNode
impl Sync for FileTreeNode
impl Unpin for FileTreeNode
impl UnsafeUnpin for FileTreeNode
impl UnwindSafe for FileTreeNode
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