Struct VectorFont

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pub struct VectorFont(/* private fields */);
Expand description

VectorFonts allow drawing characters from TTF files

They store the glyphs as a collection of triangles, allowing them to be scaled up or down without losing quality. To draw characters to the screen, use the to_renderer method to create a FontRenderer.

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impl VectorFont

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pub fn from_slice(data: &[u8]) -> Self

Create a VectorFont from a slice of binary TTF data

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pub fn from_bytes(data: Vec<u8>) -> Self

Create a VectorFont from an owned Vec of TTF data

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pub async fn load(path: impl AsRef<Path>) -> Result<Self>

Load a VectorFont from a TTF file at the given path

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pub fn to_renderer( &self, gfx: &Graphics, font_size: f32, ) -> Result<FontRenderer>

Convert a VectorFont to a FontRenderer for actual use

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